As mentioned, stating the intent is key. Find out what they wanted to achieve and discern if it occurs, in part or in full, depending on the die - or common sense.
[sblock]Intimidation is the art of getting what you want by implying violence. If you have to or have already resorted to violence, chances are you don't need to intimidate, though you could certainly enjoy checking the skill with advantage. The better a character is at intimidating, the more articulate their manipulation - and the more reliable their success.
I tell you to give me your money or I'll hit you - I'm trying to intimidate. I actually hit you then tell you to give me your money or else I'll keep hitting you, that's doesn't necessarily require an intimidation check. However, a skill check can be made to better manipulate the target. Using the skill to get you to give me all your money, on a success, could result in you carefully, with hands shaking, handing over your money.
Failing or simply not checking can result in a result, but it might not be the exact result we want. Perhaps the target wets themselves and dumps the gold on the floor our of terror, or screams and throws their gold.
(The former is known as the Bard method and favours characters relies on social skills. The latter is known as the Barbarian method, and does not. Of course, get a Bard who's not afraid to smack folks upside the head AND intimidate and man, you're cooking!)
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