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D&D 5E Wherein we discuss spells and other magical things.

Unless the sphere suddenly develops seatbelts and airbags, you take falling damage. It's not the fall that hurts, it's the sudden stop at the end.

Btw, it doesn't matter if the inner wall of the sphere can hurt the person inside, either. It is literally just the sudden stop. He would take brain damage as if better punched in the head with an amount of force determined by the velocity at which he was traveling when he stopped. His body would feel like he had hit a wall, even if he doesn't physically hit anything. And this would occur even if he just ran into a reverse gravity field, and it changed his course instantly, rather than gradually.

https://youtu.be/djXLI95GJKQ

Unless, like Iron Man's suit, the sphere dampens the inirtial force inside the sphere.
 

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If a non-magical sphere of the same dimensions were steel or concrete, and you swung a club at its interior, there would be a great deal of force traveling back up the haft of the weapon. It might not hurt your hands, but you'd feel it.

I have never seen it adjudicated to do so with the spell. While it isn't explicit (clearly), that seemingly never happens in the magical sphere. Whatever damaging force strikes its interior is simply nullified, whether it is from a weapon or directly from the occupant.

My bottom line then, is this: if you rule that the occupant takes falling damage when going over a cliff in ORS, for consistency's sake- and fair warning to Players- a weapon strike to the interior should likewise be as jarring as attacking a wall.
 

My bottom line then, is this: if you rule that the occupant takes falling damage when going over a cliff in ORS, for consistency's sake- and fair warning to Players- a weapon strike to the interior should likewise be as jarring as attacking a wall.

Sure, but I am not aware of any rule in 5E (or any other version of D&D for that matter) that states consequences for striking a wall.
 

If a non-magical sphere of the same dimensions were steel or concrete, and you swung a club at its interior, there would be a great deal of force traveling back up the haft of the weapon. It might not hurt your hands, but you'd feel it.

I have never seen it adjudicated to do so with the spell. While it isn't explicit (clearly), that seemingly never happens in the magical sphere. Whatever damaging force strikes its interior is simply nullified, whether it is from a weapon or directly from the occupant.

My bottom line then, is this: if you rule that the occupant takes falling damage when going over a cliff in ORS, for consistency's sake- and fair warning to Players- a weapon strike to the interior should likewise be as jarring as attacking a wall.

Funny, I can't imagine ruling that way. If it comes up, I would always tell the players it is like hitting a wall. Nothing else make sense to me. So, for me, yes to falling damage.
 

Btw, it doesn't matter if the inner wall of the sphere can hurt the person inside, either. It is literally just the sudden stop. He would take brain damage as if better punched in the head with an amount of force determined by the velocity at which he was traveling when he stopped. His body would feel like he had hit a wall, even if he doesn't physically hit anything. And this would occur even if he just ran into a reverse gravity field, and it changed his course instantly, rather than gradually.

https://youtu.be/djXLI95GJKQ

Unless, like Iron Man's suit, the sphere dampens the inirtial force inside the sphere.

Yep, I agree. You would have magical inertial dampers to avoid damage. However, at the risk of over-analyzing how magical dampers would work, it doesn't make sense that you could have those and roll the sphere around like a magical hamster ball.
 

If a non-magical sphere of the same dimensions were steel or concrete, and you swung a club at its interior, there would be a great deal of force traveling back up the haft of the weapon. It might not hurt your hands, but you'd feel it.

I have never seen it adjudicated to do so with the spell. While it isn't explicit (clearly), that seemingly never happens in the magical sphere. Whatever damaging force strikes its interior is simply nullified, whether it is from a weapon or directly from the occupant.

My bottom line then, is this: if you rule that the occupant takes falling damage when going over a cliff in ORS, for consistency's sake- and fair warning to Players- a weapon strike to the interior should likewise be as jarring as attacking a wall.

I disagree. If I were in, say a refrigerator that someone was hitting with a hammer I may feel the blows but I doubt it would be enough to do any damage.

On the other hand if someone pushed the refrigerator off a cliff or hurled it hundreds of feet through the air, landing would hurt. A lot.

Or maybe it's just a magical refrigerator? Indiana Jones and the Magic Refrigerator
 

If you were on the other side of a mundane physical barrier being struck, you would possibly feel and even hear the blows, because energy is being transmitted from the point of impact to the other side of the barrier.

By ORS's description, that can't happen.

Nothing---not physical objects, energy, or other spell effects---can pass through the barrier, in or out, though a creature in the sphere can breathe there. The sphere is immune to all damage, and a creature or object inside can’t be damaged by attacks or effects originating from outside, nor can a creature inside the sphere damage anything outside it.
 

I disagree. If I were in, say a refrigerator that someone was hitting with a hammer I may feel the blows but I doubt it would be enough to do any damage.

On the other hand if someone pushed the refrigerator off a cliff or hurled it hundreds of feet through the air, landing would hurt. A lot.

Or maybe it's just a magical refrigerator? Indiana Jones and the Magic Refrigerator

The example requires you to be the one swinging the hammer, from inside the refrigerator. The point is, if you feel an impact when you punch the inside of the sphere, you will feel an impact when you fall 50 feet in the sphere. If you don't feel a punching impact, there shouldn't be a fall impact.
 

There's a scene in (the first Avengers?) where Thor is inside a capsule falling from the sky; the capsule is tumbling as it falls and Thor's getting pasted as he rattles around inside, he then has to bail out before the whole thing hits the ground. That's how I envision a falling sphere working, except you can't bail out.

Lan-"splat"-efan

See post #8. ;)
 

If you want to rule that the sphere dampens the inertial impact with the ground/minimizes "damage" or even follow the description that it cancels ALL damage, that doesn't mean the person inside didn't just hit the ground at -whatever the speed would be. The "unconscious" or at the very least a lengthy "stunned" condition would be appropriate...without any HP damage at all.
 

Into the Woods

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