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D&D 5E Ironfang Invasion (IC)

eayres33

Explorer
The door opens without a sound. This room appears to be a work room. It is 10 ft by 30ft. On the wall is a large shelf, with many labeled components. Next to the shelf sits a work bench that has recently been in use.

Five feet from the far wall is a door, and just before the door sits a rug that is not laying flat.
 

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SunGold

First Post
Corsa opens the door the rest of the way and heads in, silently beckoning Raux to let him know it's clear. When she sees the shelf full of labeled components, she hands him the list of ingredients for the "stump remover" with a delighted grin. "Guess we know how to get rid of the bridge. Fun!" she whispers.

She skulks over to the doormat and carefully lifts from one of the corners to peek underneath.

OOC: Does it sound like the footsteps are coming from the next room?
 

eayres33

Explorer
There are sounds of footsteps in the store front above, but they are moving all over the room and the sounds of store goods crashing to the floor can be heard.

Under the rug is a door to the cellar below. You can hear very faint noises coming from the cellar.
 



SunGold

First Post
When she sees the cellar door, Corsa stands up and heads back over to Raux. "Do you know anyone in town?" she whispers. "I found the cellar door; there are obviously people down there. Might be better if a familiar face opened the door."
 

Ancalagon

Dusty Dragon
Lal wispers back to Loosh: "Have faith in our companions. They will let us know if they need help. A warrior's greatest weapon... is patience."
 

JustinCase

the magical equivalent to the number zero
Flint is silent, although his face expresses more emotion than is common for a dwarf. The former officer flinches with every dying scream coming from somewhere in town, his eyes are watery and a general expression of sorrow, anger and concern is constantly visible on his face.

The small magical dark cloud immediately above his head is another indication of his mood.
 

Jason.knepper

First Post
Raux moves slowly through the rooms behind Corsa, gathering supplies with her and stashing them in his bag. He keeps an ear out for the sound of voices or movement and an eye out for anything out of the ordinary. Perception check (in the shop): 1d20+4 21

He whispers his reply to her question, "It has been many years since I lived here. It is unlikely that I know anyone or that they remember me. My uncle might be better known to them. Glenfield Amberchyn." With that he eyes the trap door and then shifts his gaze to the door into the next room. A look of uncertainty as to what to do next flickers across his face and a silent curse stumbles out across his lips.
 

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