Erechel
Explorer
The short and long answer to Called Shots is no.
Without any arguments. You just shut the window and call it a day. Just because. Have you even read the post?
I tend to agree. Having played in systems that allow them (and add'l damage or effects because of them) it seems that all combat just becomes an exchange of called shots to the head. D&D already has a mechanic that allows for similar effects - critical blows. Also I think it's important in 5e to accept that combat is an abstraction and that changing it to allow for more complexity just means more time in adjudicating combat to little gain in the play experience.
That would be an awfully long combat with this mini system. Ready action, disadvantage and half cover AC for... 1d6+Str damage and the possibility of stunning the rival for 1-3 rounds. I purposefully don't go away from the HP system. I didn't gave extra damage (crits do it). Right now the melee combat is an exchange of blows to render the rival to 0 hp (my build have moar DPR!). Unless someone is a spellcaster, and apply conditions nearly at will.
There is always the possibility to abuse the rules as there are rules (fiend warlock + Devotion paladin multiclass!!). But I didn't see this as broken as the simplest spell (like Sleep), as it has a huge tradeoff, not simply the expenditure of a renewable resource.
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