Li Shenron
Legend
So many claim that "fun" is the only thing that matters... and then see the DM as the main potential threat to that!
But I'd like to ask what fun and whose fun are you really talking about?
Because maybe someone creates a character of a chosen class, say Cleric, because of "nifty powers" and then proceeds to completely disregard the narrative and roleplay her PC disorderly and counterintuitively, pretty much against the description of the chosen alignment and religion. Then claim it's her way of having "fun" and nobody should take it away.
But what if this spoils the fun for everyone else at the table? What if the rest of the group (including the DM) hates characters being played inconsistently or idiotically, losing touch with the narrative or breaking suspension of disbelief?
Whose "fun" matters most? Does each person at the table have the rights to unbound fun individually? Should you take into account what the others at the table feel about it? Do you try to measure it in terms of how many people at the table enjoy it?
But I'd like to ask what fun and whose fun are you really talking about?
Because maybe someone creates a character of a chosen class, say Cleric, because of "nifty powers" and then proceeds to completely disregard the narrative and roleplay her PC disorderly and counterintuitively, pretty much against the description of the chosen alignment and religion. Then claim it's her way of having "fun" and nobody should take it away.
But what if this spoils the fun for everyone else at the table? What if the rest of the group (including the DM) hates characters being played inconsistently or idiotically, losing touch with the narrative or breaking suspension of disbelief?
Whose "fun" matters most? Does each person at the table have the rights to unbound fun individually? Should you take into account what the others at the table feel about it? Do you try to measure it in terms of how many people at the table enjoy it?