S
Sunseeker
Guest
"Fun" in a collective game is group fun. I mathed this out years ago on this very forum, it's essentially a version of utilitarianism. If Bob gets +10 fun from doing his own thing, but that results in -5 fun for everyone else, in a 5-person game, that -20 fun from everyone else outweighs Bob's +10 fun.
Some people don't get to have their "ultimate fun" of turning into dragons and summoning eldritch horrors so that other people can have their "moderate fun" of killing orcs with swords. If 4 people are still having "moderate fun" that outweighs Bob having "no fun at all". And Bob might want to find a different group if his fun is incompatible with the rest of the group.
Some people don't get to have their "ultimate fun" of turning into dragons and summoning eldritch horrors so that other people can have their "moderate fun" of killing orcs with swords. If 4 people are still having "moderate fun" that outweighs Bob having "no fun at all". And Bob might want to find a different group if his fun is incompatible with the rest of the group.