Tales and Chronicles
Jewel of the North, formerly know as vincegetorix
Speaking of Inspiration, I think it would have been better if the game had more way to spend Inspiration, forcing player to work hard to power some features. In AiME, many classes use Inspiration as a currency for their powers, like barbarians spending Inspiration to force a Critical Hit or Sunder an enemy weapon or shield, Knights having paladin-like smites but fueled by Inspiration etc.
In my next game, my players will create their background instead of taking the ones for the PHB. Each features given by the Background will be stronger mechanically speaking than the ones in the PBH, but will require spending Inspiration to access it.
In my next game, my players will create their background instead of taking the ones for the PHB. Each features given by the Background will be stronger mechanically speaking than the ones in the PBH, but will require spending Inspiration to access it.