Charlaquin
Goblin Queen (She/Her/Hers)
Re: descriptions involving extrasensory information: I think there’s a fine line to be walked. In a world of magic, characters should be able to sense things outside sight, smell, taste, touch, and balance. But, the DM also shouldn’t tell players how their characters feel. So, for me, “this place has an unsettling aura” let’s the players know that they can tell this place is unsettling through some kind of supernumerary sense, without directly telling them “you are unsettled by this place.” “The hairs on the back of your neck stand up” is a good way to communicate the presence of the supernatural using the traditional senses. “It feels like you’re being watched” would be acceptable in my book but “you start feeling paranoid” would be a step too far. YMMV.