Hussar
Legend
The Tardis has a perception filter that causes itself not to be noticed by people. Did you really think that there wouldn't be an explanation for that?
http://tardis.wikia.com/wiki/Perception_filter
I.e. Backgrounded.

The Tardis has a perception filter that causes itself not to be noticed by people. Did you really think that there wouldn't be an explanation for that?
http://tardis.wikia.com/wiki/Perception_filter
Just like if you want heavy armor you get the problems associated with it as well as its AC. You want two handed weapons for damage, you dont use shield. You want fireball for aoe dmg, it's not the best choice inside some places.
DnD is full of cases where you make a choice, you get a mixed bag of plusses and minuses and then you do what you can.
Guess we should in some eyes have problem proof mounts, armor with no drawbacks, summoned companions that nobody reacts to and fireballs that only affect does, not friendlies or papers on desks we want...
Sounds oddly like a great many video games.
If that's someone's style that's great.
But it's not the premise dnd 5e was built on.
And it's ok for a gm to want to run a game that way without getting his decency questioned.
The players of clerics, paladins and warlocks (and cavaliers serving a liege, and some other examples) have intentionally chosen to play a character whose freedom may from time to time be restricted by orders from above and-or by their own internal morality or alignment. Having intentionally made that choice, they're in no real position to complain if and when orders from above arrive now and then or if their morality gets in the way while adventuring.
Waiting to see how his Gilligan research proves how rare it was Gilligan ever screwed up their escape plsns.
To be fair, the Background system described requires the PC to be effectively "hands off" the element as well. So Background element of a factional membership/patronage/code of conduct could only remain on the Background so long as the PC is behaving in ways that are considered appropriate. A paladin of devotion can't go around burning down orphanages that were otherwise minding their own business; the player doesn't get a free pass from inappropriate behaviour. It's more of a "Don't ask; don't tell" situation. The DM won't bring situations into play specifically test adherence to the oath and the player will play generally compliant with the oath. A Warlock's patron might have him performing actions in downtime in the background, but the table won't be spending time on furthering the Great Old One's goals in the world.
Exactly, and since this was a divine soul sorcerer - yes intentional divergence between actual sorcerer nature and the "dream flavor" and character interests - we would have had ample ground for a great working together collaboration.
if we couldn't come to an agreement, i would have been disappointed but would not have questioned your decency as a human being. In character, it would have simply been not being able to get a bargain made with the entities i found... try again later maybe.
BTW, the multi-calls dip never happened even tho it was setup and one of several things i had laid foundation for (performer/entertainer background and rock-start seer schticks for possible bard play.) I kept changing up some of the "planned build" based on what the character was actually seeing and experiencing - even to taking the darkvision spell after a long patch of night-time ambushes and ,ocate object when she saw a need and a lot of odd ideas for it as a means of lojacking and so on - none of which were ever on my "initial build priorities." But thats what happens when plans meet games.
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I am. If I have a player playing a cleric of the Raven Queen, I expect that player to take the lead in establishing what the Raven Queen wants, and what she demands of her followers.I don't think anyone is suggesting that the warlock PC is playing the NPC Patron
I'm talking about the system [MENTION=22779]Hussar[/MENTION] described, where by putting a PC-related story element into the (capital B) Background, a player is establishing that it will not be brought into play by the GM.How does it signal what the player doesn't want?
You mean like a 3e paladin's mount? That's summonable and dismissible at will? Or the 5e version of the same with the Mount spell that paladins get? Or that evoker wizard that gets to avoid allies with his fireballs?
Guess 5e is too video gamey.