Let's be upfront with it: The DMG spell damage per level guide sucks.
So I made a new one. One that allows a magical blaster to be on par with four attacks with a greatsword. I was going to say Fighter, but I ignored all other features from the Fighter other than ASI and Extra Attack, so...
It also actually makes for high end damage spells that... don't suck.
Cantrips are unchanged.
I also converted it to damage rather than dice, because why work with dice and then have percentage modifiers?
[sblock="Original, based against a 6-attack fighter"]
[TABLE="class: grid, width: 100%"]
[TR]
[TD]Spell Level[/TD]
[TD]Single Target Damage[/TD]
[TD]Multi Target/Auto Damage[/TD]
[/TR]
[TR]
[TD]1st[/TD]
[TD]16.5[/TD]
[TD]10.5[/TD]
[/TR]
[TR]
[TD]2nd[/TD]
[TD]27.5[/TD]
[TD]17.5[/TD]
[/TR]
[TR]
[TD]3rd[/TD]
[TD]38.5[/TD]
[TD]24.5[/TD]
[/TR]
[TR]
[TD]4th[/TD]
[TD]49.5[/TD]
[TD]31.5[/TD]
[/TR]
[TR]
[TD]5th[/TD]
[TD]60.5[/TD]
[TD]38.5[/TD]
[/TR]
[TR]
[TD]6th[/TD]
[TD]93.5[/TD]
[TD]59.1[/TD]
[/TR]
[TR]
[TD]7th[/TD]
[TD]143[/TD]
[TD]91[/TD]
[/TR]
[TR]
[TD]8th[/TD]
[TD]220[/TD]
[TD]140[/TD]
[/TR]
[TR]
[TD]9th[/TD]
[TD]335.5[/TD]
[TD]213.5[/TD]
[/TR]
[/TABLE]
You might also notice that a lot of the better damaging spells out there already fall neatly into this table (Magic Missile, Fireball, Meteor Warm, etc.)[/sblock]
[sblock="Revised for vanilla"]
[TABLE="class: grid, width: 100%"]
[TR]
[TD]Spell Level[/TD]
[TD]Single Target Damage[/TD]
[TD]Multi Target/Auto Damage[/TD]
[/TR]
[TR]
[TD]1st[/TD]
[TD]16.5[/TD]
[TD]10.5[/TD]
[/TR]
[TR]
[TD]2nd[/TD]
[TD]27.5[/TD]
[TD]17.5[/TD]
[/TR]
[TR]
[TD]3rd[/TD]
[TD]38.5[/TD]
[TD]24.5[/TD]
[/TR]
[TR]
[TD]4th[/TD]
[TD]49.5[/TD]
[TD]31.5[/TD]
[/TR]
[TR]
[TD]5th[/TD]
[TD]60.5[/TD]
[TD]38.5[/TD]
[/TR]
[TR]
[TD]6th[/TD]
[TD]71.5[/TD]
[TD]45.5[/TD]
[/TR]
[TR]
[TD]7th[/TD]
[TD]82.5[/TD]
[TD]52.5[/TD]
[/TR]
[TR]
[TD]8th[/TD]
[TD]93.5[/TD]
[TD]59.5[/TD]
[/TR]
[TR]
[TD]9th[/TD]
[TD]104.5[/TD]
[TD]66.5[/TD]
[/TR]
[/TABLE]
Note that this table results in balanced spells, but is also horribly below the likes of Meteor Swarm and other 6th level+ damage spells.
[/sblock]
So I made a new one. One that allows a magical blaster to be on par with four attacks with a greatsword. I was going to say Fighter, but I ignored all other features from the Fighter other than ASI and Extra Attack, so...
It also actually makes for high end damage spells that... don't suck.
Cantrips are unchanged.
I also converted it to damage rather than dice, because why work with dice and then have percentage modifiers?
[sblock="Original, based against a 6-attack fighter"]
[TABLE="class: grid, width: 100%"]
[TR]
[TD]Spell Level[/TD]
[TD]Single Target Damage[/TD]
[TD]Multi Target/Auto Damage[/TD]
[/TR]
[TR]
[TD]1st[/TD]
[TD]16.5[/TD]
[TD]10.5[/TD]
[/TR]
[TR]
[TD]2nd[/TD]
[TD]27.5[/TD]
[TD]17.5[/TD]
[/TR]
[TR]
[TD]3rd[/TD]
[TD]38.5[/TD]
[TD]24.5[/TD]
[/TR]
[TR]
[TD]4th[/TD]
[TD]49.5[/TD]
[TD]31.5[/TD]
[/TR]
[TR]
[TD]5th[/TD]
[TD]60.5[/TD]
[TD]38.5[/TD]
[/TR]
[TR]
[TD]6th[/TD]
[TD]93.5[/TD]
[TD]59.1[/TD]
[/TR]
[TR]
[TD]7th[/TD]
[TD]143[/TD]
[TD]91[/TD]
[/TR]
[TR]
[TD]8th[/TD]
[TD]220[/TD]
[TD]140[/TD]
[/TR]
[TR]
[TD]9th[/TD]
[TD]335.5[/TD]
[TD]213.5[/TD]
[/TR]
[/TABLE]
You might also notice that a lot of the better damaging spells out there already fall neatly into this table (Magic Missile, Fireball, Meteor Warm, etc.)[/sblock]
[sblock="Revised for vanilla"]
[TABLE="class: grid, width: 100%"]
[TR]
[TD]Spell Level[/TD]
[TD]Single Target Damage[/TD]
[TD]Multi Target/Auto Damage[/TD]
[/TR]
[TR]
[TD]1st[/TD]
[TD]16.5[/TD]
[TD]10.5[/TD]
[/TR]
[TR]
[TD]2nd[/TD]
[TD]27.5[/TD]
[TD]17.5[/TD]
[/TR]
[TR]
[TD]3rd[/TD]
[TD]38.5[/TD]
[TD]24.5[/TD]
[/TR]
[TR]
[TD]4th[/TD]
[TD]49.5[/TD]
[TD]31.5[/TD]
[/TR]
[TR]
[TD]5th[/TD]
[TD]60.5[/TD]
[TD]38.5[/TD]
[/TR]
[TR]
[TD]6th[/TD]
[TD]71.5[/TD]
[TD]45.5[/TD]
[/TR]
[TR]
[TD]7th[/TD]
[TD]82.5[/TD]
[TD]52.5[/TD]
[/TR]
[TR]
[TD]8th[/TD]
[TD]93.5[/TD]
[TD]59.5[/TD]
[/TR]
[TR]
[TD]9th[/TD]
[TD]104.5[/TD]
[TD]66.5[/TD]
[/TR]
[/TABLE]
Note that this table results in balanced spells, but is also horribly below the likes of Meteor Swarm and other 6th level+ damage spells.
[/sblock]
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