Imaculata
Hero
So, making the second check was actually making their action more difficult since now they have to succeed on two checks to make it to the bottom, rather than a single check. And, even though their climb check was good enough to get to the bottom, the use rope (I'm assuming Pathfinder? 3e?) check was so bad that they still fail.
3.5 btw.
No. The Use Rope Check made the most important check (the climb check) easier. You just have to succeed on the climb check. That is why the first player made it safely.
But the other players then started making use of the same rope, trusting it to be safe. That is when a rope can become a liability. It also made for an excellent cinematic moment. I should point out that I did describe to the players that were still at the top of the cliff that they could see the rope starting to unravel from the stress of the extra weight.
What, if I might ask, was the DC on the use rope check? What were the odds of failure?
This was at the start of a campaign that has lasted many years now, so from memory it would have been around 10 or 12. I usually don't make these sorts of checks very high. So basically any character that had a few ranks in Use Rope would have easily made it... but a poor roll is always a possibility.
The base climb check would have been a lot higher. Probably around 15 or 16, due to the wind and steepness of the cliff. There also was the difficulty of swinging into the opening halfway down the cliff that added to the DC.