Critical Role Here's The Official Wildemount Announcement!

After the various leaks over the weekend from Amazon and Barnes & Noble, the official announcement has just dropped! It's a different description to the one on Amazon, and contains a little bit more information about the contents of the upcoming setting book, which includes four introductory adventures!
After the various leaks over the weekend from Amazon and Barnes & Noble, the official announcement has just dropped! It's a different description to the one on Amazon, and contains a little bit more information about the contents of the upcoming setting book, which includes four introductory adventures!

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Create your own Critical Role campaigns with this sourcebook for the world's greatest roleplaying game!

Explorer’s Guide to Wildemount
provides everything you need to play Dungeons & Dragons on the continent of Wildemount (set within the world of Exandria)—a land of war, betrayal, and swashbuckling adventure.

Comprised of four regions, Wildemount provides endless potential for adventure in a land of brewing conflict and incredible magic. Rising tensions boil over into all-out war between the politically dubious Dwendalian Empire and the light-worshiping wastefolk of Xhorhas, supplying a vibrant backdrop for any D&D campaign to explore.
  • Uncover a trove of new options usable in any D&D game, featuring subclasses, spells, magic items, monsters, and more, rooted in the adventures of Critical Role—such as Vestiges of Divergence and the possibility manipulating magic of dunamancy.
  • Start a campaign in any of Wildemount’s regions using a variety of introductory adventures, dozens of regional plot seeds, and the heroic chronicle system—a way to create character backstories rooted in Wildemount.
  • Explore every corner of Wildemount and discover mysteries revealed for the first time by Critical Role Dungeon Master, Matthew Mercer.
WHERE CAN I BUY IT?
Pre-order at your local game store, book stores such as Barnes & Noble, or online at retailers like Amazon.

ITEM DETAILS
Price: $49.95
Release Date: 17 March, 2020
This book’s contents include the following:
  • An expansive Wildemount gazetteer.
  • Descriptions of the major factions of Wildemount.
  • Player options that include new subclasses, new spells, and a tool to help players deeply integrate their characters into the setting.
  • New magic items, including weapons that become more powerful to match their wielders.
  • New creatures native to Wildemount.
  • Four introductory adventures—one for each unique region of Wildemount.
Largely written and helmed by Matthew Mercer, the Dungeon Master of Critical Role and creator of the world of Exandria, this 304-page book features work by talented designers, writers, and artists from the D&D and Critical Role communities.
Explorer's Guide to Wildemount is an expansive, vivid campaign setting anyone can enjoy regardless of their familiarity with Critical Role, and an open invitation to make the mysteries and dangers of Wildemount your own.

--

This also dropped in my inbox, with a couple of quotes from those involved, such as Matt Mercer and WotC's Nathan Stewart:

RENTON, WA – January 13, 2020 – When Critical Role debuted in March 2015, no one predicted the success of a Dungeons & Dragons liveplay show starring prominent voice actors. Not only has the show inspired a vast fan community of “Critters” to create fan art, cosplay, and even musicals based on Critical Role’s adventures, but the stories crafted by Matthew Mercer and his friends have encouraged droves of new players to try D&D for the first time. The D&D Team at Wizards of the Coast is excited to officially collaborate with Mercer by publishing a brand new tabletop roleplaying book detailing the continent explored in the second campaign ofCritical Role, complete with player options such as subclasses, magic items, and more. Explorer’s Guide to Wildemount will be available in stores everywhere on March 17, 2020!

Critical Role is a great example of why Dungeons & Dragons has been popular for over 45 years: a group of friends getting together, telling stories, and making each other laugh. In this case, the friends are talented performers playing live on camera, but the fun’s the same. We’re thrilled D&D fans and Critters alike can now enjoy playing in Matt’s world, as brought to fifth edition in this lovingly-crafted book,” said Nathan Stewart, VP of Franchise for Dungeons & Dragons.

“I'm sincerely so honored and excited to be working directly with Chris Perkins and this team of talented D&D writers and designers to bring this book to not just our community, but to D&D players everywhere,” said Matthew Mercer, Chief Creative Officer and Dungeon Master of Critical Role, as well as lead writer on the guide. “Dungeons & Dragons has had such a massive, positive impact on nearly my entire life, and I am ever inspired by the endless creativity I see it spark in so many others across the world. To have been able to work with Wizards of the Coast to bring my world to life as an official campaign book is nothing short of surreal. I can't wait to see what other DMs and players create within my world to make it their own!”

The 304-page Explorer’s Guide to Wildemount invites DMs to start playing in any of Wildemount’s regions using introductory adventures, dozens of story-inspiring plot seeds, and the new heroic chronicle system. Adventurers can also expect to discover countless secrets revealed by Critical Role Dungeon Master Matthew Mercer for the first time. Players and DMs will find new character options available for play in any campaign, like the Echo Knight fighter subclass, spells of dunamancy, numerous new monsters, and more!
 

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Azzy

ᚳᚣᚾᛖᚹᚢᛚᚠ
amazon preorder is less money when you first order an item like this before the announcement. It’s all about saving money. If you want to pay more that’s great but I don’t.
Not really. When a product is first up for preorder, it's typically at the list price. As more people preorder or cancel preorders, the price fluctuates until the actual release date. The groovy thing is, if you preorder before/when the price hits a low and then the price raises back up, you still get the product at the lower price.

This is why I preorder early the books I'm sure to want (like Eberron, Xanathar's, Mordy's, etc.).
 

Chaosmancer

Legend
Do we need a conspiracy theory around every release now?

To add fuel to conspiracy fires, I will remind people that Matt Mercer is a fairly big name Voice Actor, meaning he could have contacts with the people who make the Witcher games, and those people would have contacts with the Witcher IP people, who could have let them know that the series was coming, and that grapevine could have inspired the release.

Though, the book also being the continent where the second campaign is taking place, which was already set up as it is for the most part, probably has something bigger to do with the whole thing
 

teitan

Legend
The release date could have been moved forward.

Maybe I'm a bit paranoid, but look at a couple of things: the delayed announcement, the change in listing price and (the biggy) the Forgotten Realms dice set. I have an inkling this product was swapped with the June book at the last minute.

there was a change in listing price?
 

Dire Bare

Legend
Not at all. But I realize I'm not the target audience for 5e any longer, so back to 3rd edition and Pathfinder. I vote with my wallet.

Still not understanding. 5E is all silly now? Because of two products out of all the rest?

I mean, if 5E isn't your jam, that's fine of course. 3E and Pathfinder are great games. But leaving 5E because it's too silly?
 

Reynard

Legend
Still not understanding. 5E is all silly now? Because of two products out of all the rest?

I mean, if 5E isn't your jam, that's fine of course. 3E and Pathfinder are great games. But leaving 5E because it's too silly?
It's not so much WotC, but I do think there's something of a... I don't know, cutesy?, trend in D&D fandom that I, as a grizzled GenXer, find offputting. I mean it doesn't affect my gaming* so whatevs, but I can totally feel people who believe the tone of the game has shifted.

*Unless they show up at my table at a store or a con, in which case I welcome it because in those cases it is their game, not mine.
 


Azzy

ᚳᚣᚾᛖᚹᚢᛚᚠ
It's not so much WotC, but I do think there's something of a... I don't know, cutesy?, trend in D&D fandom that I, as a grizzled GenXer, find offputting. I mean it doesn't affect my gaming* so whatevs, but I can totally feel people who believe the tone of the game has shifted.

*Unless they show up at my table at a store or a con, in which case I welcome it because in those cases it is their game, not mine.
GIANT SPACE HAMSTERS!!!!!!!!!!!!!
 



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