Give the champion a +1 damage, maybe +2 if you love him enough.
or maybe an additional d4 or d6 when he crits, which such extensive math you should be able to lower the difference under 2%.
but be warned, in some game 2% loss of efficiency is enough to be considered crap choice.
or maybe an additional d4 or d6 when he crits, which such extensive math you should be able to lower the difference under 2%.
but be warned, in some game 2% loss of efficiency is enough to be considered crap choice.
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