Sure. You may not be looking at it the bigger picture here. Sorcerers are not so much a class that is dipped into; instead, they are more often a class that dips: e.g., into warlock (Sorlock) and into paladin (Sorcadin). Part of the reason has to do with the number of (sub-)classes that key-off Charisma as their stat (i.e., Bard, Paladin, Sorcerer, Warlock) versus the number of (sub-)classes that key-off Intelligence (i.e., Wizard). So you will typically not see Arcane Tricksters or Eldritch Knights dip into Sorcerer, but you are more likely to see them dip into Wizard, since they all use Intelligence. But you do see a lot of multi-class combos that involve Charisma-based class combinations. Sorcerer dipping is also nowhere near as much of an issue as Warlock dipping. People aren't really dipping into Wizard because the best way to play a Wizard is 1-20 or maybe 1-19, depending if one goes a level of fighter or cleric. Wizards have more incentives to stay a single-class, whereas Warlocks, Sorcerers, and even Paladins (to some extent, due to how bottom-heavy the class is) are weaker single-classes. (A paladin is an unquestionably strong single-class, but its strength can also bolster weaker Charisma casters.)That's pitybut If I can one question - I'v saw bunch combos of multiclassing and when it was something about using magic, all of them have multiclass with sorcerer - for metamagic, for special abilities their origins (thunder, shadow, celestial, dragons). No one was diping for wizard. There are some wizards diping in other class, but that isn't same. I saw combos wizards diped in sorcerers just for got metamagic... so where is "something more" in wizards?
In older editions, spontaneous casting was a sorcerer thing. It was taken from them in 5e and given to nearly everyone. I think wizards won that exchange.In older editions metamagic was a wizard thing. It was taken from them in 5E and given to sorcerers.
The Uber character,
Sorcerers approach magic intuitively. They FEEL the magic even if they don't UNDERSTAND it. They can compose a song on a whim, even though they couldn't play Beethoven's 5th if you asked it of them.Why can't be wizard savant and educated? Sorcerers are working with Charisma, not Wisdom so no any reason to describe them as savant. You can creat sorcerer with INT 8-1, WIS 8-1 and boost CHAR, CON, DEX and it will work better. Make Sorcerers casting from WIS and I say (almost) nothing. They will be clever boys as Wizards, but in other way.
to martial classes... but I'm thinking about give it only to wizards, and give sorcerers another abilities representing their source of power.
In older editions, spontaneous casting was a sorcerer thing. It was taken from them in 5e and given to nearly everyone. I think wizards won that exchange.
In older editions metamagic was a wizard thing. It was taken from them in 5E and given to sorcerers.
In older editions, spontaneous casting was a sorcerer thing. It was taken from them in 5e and given to nearly everyone. I think wizards won that exchange.
After some thinking about metamagic I'm wondering why it have sorcerers and no wizards?
As I understand wizards as men who learning how to use, handle, work with magic in the smallest details. Then it made me a sense to give them the ability to made theirs spell empowered, quickened, subtle,... They know how they work then they should know how to change them.
Sorcerers "cast just for fun" Nobody teach them, they can be really stupid, but hey they can change spell "at will".
I'd like to see metamagic for wizards and sorcerers got something more from their ancestry. Be much powerfull in close segment of their magic (elemental magic for dragon ancestry, choosing wildmagic effects for wildmagic sorcerers etc.)
Knowing how a thing can be done is not the same as actually being able to do that thing. Maybe metamagic is something that only a person for whom spellcasting is an innate gift can master. Those who gain spells through other means simply lack the capacity to do so.After some thinking about metamagic I'm wondering why it have sorcerers and no wizards?
As I understand wizards as men who learning how to use, handle, work with magic in the smallest details. Then it made me a sense to give them the ability to made theirs spell empowered, quickened, subtle,... They know how they work then they should know how to change them.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.