LuisCarlos17f
Legend
You can bet the plans for videogames are very important, but these projects need time. A good AAA videogame needs years of work, and even the best studios can start to fail.
I mean developing that story as their movie.You can bet the plans for videogames are very important, but these projects need time. A good AAA videogame needs years of work, and even the best studios can start to fail.
Movies are money grabs, Highness. Anyone who says differently is selling something.They're ALL money-grabs! Every movie you mentioned was in fact a money-grab and anyone spinning it otherwise is lying to you.
Lord of the Rings?
13th Warrior?
Kingdom of Heaven?
Prince of Persia?
47 Ronin?
The worst thing they could do is give it a serious tone. Aside from a handful of uber-nerds, nobody wants to watch a serious fantasy movie based off a tabletop game.
We already have a template for what a D&D movie should look like: Guardians of the Galaxy.
First, consider that everyone has tried to copy the MCU, and pretty much everyone has failed. Universal tried to kickstart their own Universe with The Mummy; it failed. DC (Warner) tried to copy GotG with Suicide Squad; it failed. There are more.
As well as the other movies setting up the other characters.I think that the problem has traditionally been that studios want to follow the part in the MCU template where it's already a franchise, without putting in the groundwork. You just cannot jump to The Avengers without that first Iron Man movie. You need one good movie to start things off with, that isn't hellbent on establishing a franchise, but on just being a good movie.