D&D 5E Level 20 Class Competition Ideas

It's depent of ruling.

No time prep. Shadow Sorcerer
Little Time prep. Shadow Sorcerer

Simulacrum nonsense cheese. Divine Soul Sorcerer nonsense chesse.
What is dependent on ruling???

Portent is Portent, there is no ruling. The Wizard has 3d20 for portent. Assuming typical results, you will get a low roll, a middle roll, and a high roll. The DW uses a better roll for his Initiative, and a lower roll for the opponent, to go first. Thus, the majority of the time the DW will act first.

And yes, I completely agree Simulcarum is broken and cheesy to use that way, but it is RAW. And that is certainly DSS nonsense cheese
 

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What is dependent on ruling???

Portent is Portent, there is no ruling. The Wizard has 3d20 for portent. Assuming typical results, you will get a low roll, a middle roll, and a high roll. The DW uses a better roll for his Initiative, and a lower roll for the opponent, to go first. Thus, the majority of the time the DW will act first.

And yes, I completely agree Simulcarum is broken and cheesy to use that way, but it is RAW. And that is certainly DSS nonsense cheese
Portent is useless against Subtle Counterspell and "you must see" countering.
If you use it on initiave, you can't use it again on same turn.
"You must choose to do so before the roll, and you can replace a roll in this way only once per turn. "

Coffeelocking and DSS is RAW, because a sorcerer level 20 can be a coffeelocking, but nonsense.
So stop saying about simuacrum cheesy and It's no contest. Because It's weak against DSS.
 
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Portent is useless against Subtle Counterspell and "you must see" countering.
If you use it on initiave, you can't use it again on same turn.
"You must choose to do so before the roll, and you can replace a roll in this way only once per turn. "

Coffeelocking and DSS is RAW, because a sorcerer level 20 can be a coffeelocking, but nonsense.
So stop saying about simuacrum cheesy and It's no contest. Because It's weak against DDS.

I think I'm going to change my vote from sorcerer now. I cannot be associated with this nonsense.
 

Portent is useless against Subtle Counterspell and "you must see" countering.
If you use it on initiave, you can't use it again on same turn.

Coffeelocking and DSS is RAW, because a sorcerer level 20 can be a coffeelocking, but nonsense.
So stop saying about simuacrum cheesy and It's no contest. Because It's weak against DDS.
I am not using Portent on Counterspell since it is useless if the caster creature is more that 60 feet away. Portent is only being used to ensure acting first. You seem to be missing that.

If this whole contest thing ever comes to fruition, you can dazzles us all then, but otherwise I am done debating it with you. I have a game session to get to. Have a nice day.
 


I am not using Portent on Counterspell since it is useless if the caster creature is more that 60 feet away. Portent is only being used to ensure acting first. You seem to be missing that.
Out of range. the sorcerer dominates with distant spell.
There's no spell that can hurt trully hurt the Sorcerer in that competition in a single turn.
Have a nice day.
 

LOL awesome. I am sure most of my posts might seem nonsense at times as well, but thank you!

I don't think your Sims point was a good one though. When you recast Sim your previous goes away. That's why everyone started out doing the Sim chain as a way to get more than one. I'm also not convinced twin works with it either so there's that...

That said, it's not that I think the sorcerer wouldn't win or least win half the time, its just that the points @Hohige is making for it are so bad that I don't wanna be a part of that.
 

Out of range. the sorcerer dominates with distant spell.
There's no spell that can hurt trully hurt the Sorcerer in that competition in a single turn.
Have a nice day.

Do you think the sorcerer is going to kill the wizard in a single turn?
 


Not allowing certain spells that the casters would always have up is putting a serious handicap on the casters that rely on basic precautions for their survivability. No wizard able to cast simulacrum and contingency would ever start a duel. Likewise, not allowing a familliar or a steed to a Paladin is strange. What about a beast master? The goal of such a competition is to see which class would be the best in a duel. Such a duel implies some rules, but should not lessen the power of a class.

Rules should be more about what would disqualify a contestant, such as leaving the arena, what is leaving the arena and if such spells such as etheralness, planeshift and even blink would be considered leaving the arena. The starting distance of duels should also be considered.

In brief, removing any capacity that would normally be made as a daily routine should not be removed. Otherwise you will not have a true picture of the power of a class.

I know that this vision is not popular as a lot of people will consider that this is favoring the wizards and sorcerers in a huge way, but this is a sad truth. Casters were and are still stronger at high level than a martial class. Especially if they win initiative and even more if they are out of range.

A cleric requesting a miracle would pretty much win immediately too as it would bring a solar to his help. Again, if said cleric wins the initiative.

Yep. Also classes that rely on stealth and cunning get hosed in a straight up fight where both start out seeing each other. Maps with cover favor more mundane characters a bit more. Very far starting distances on more open maps favor SS archers. Etc.
 

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