D&D 5E 20th level Sorcerer vs the world

I am completely disappointed. This whole fight was. Wish DM fiat and still failed.


Your Simulacrum is dead. Unfortunelly.
It's DM fiat wishing
The Wizard never rolled initiative.

And Still failed, Simulacrum's Greater Restoration :ROFLMAO: :ROFLMAO:
Unfortunately for you, your are not the DM, so you are in no position to say what is DM fiat and what isn't.
 

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Well, your Simulacrum is dead.
You cannot use Wish DM fiat.
Your Feeblemind failed, because it doesn't work against Mind Blanked and creatures you can't see.
And Sorcerer's Simulacrum has a Greater Restoration spell that counter Feeblemind.
So no meter swarm, right? Are you going back on your unbeatable preparation now?
 

And Still failed, Simulacrum's Greater Restoration :ROFLMAO: :ROFLMAO:

OK. After Dimension Dooring away from the private sanctum, the SImulacrum is on his own, somewhere outside the sanctum.

Round 4.

What do you want to do? On initiative count 22 ?



(sometimes, you only get a pawn and the opposing side has two rooks. Of course, you CAN play until checkmate but...)
 


OK. After Dimension Dooring away from the private sanctum, the SImulacrum is on his own, somewhere outside the sanctum.

Round 4.

What do you want to do? On initiative count 22 ?
The wish never worked and Wizard's Simulacrum is dead.
Now the Wizard is teleport in front of Assassin and the Sorcerer's Simulacrum, both hidden.

This death will be painful.
 


This was not a waste of time, what it shows is how ridiculous your ideas are about how an actual game of D&D is played. When the dice start rolling, stuff rarely works the way you think it will.
 

Enhh. Then sign up to run it on Roll20 with a map, fog of war and auditable character sheets and try wish cheese for yourself.
I will point out that a benefit of this approach would be that the participants would not know each other's prepped spells, current status effects, etc. while the DM would.

It could allow for the opportunity to sim out how exactly the combatants know where the other is located too. Sadly, it'd be work to accomplish something kinda silly.
 

What could I expect with Galandris as a DM. HAhaa :ROFLMAO: :ROFLMAO:

Turn 1:
Simulacrum is attacked by Assassin and Sorcerer Simulacrum dealing.
Galadris: It's still alive.


Turn 2: Simulacrum action: Wish fiat spell: Galandris (DM),
Can you teleport someone I have never seen and have no idea what is here?
Galandris: sure, easys. :ROFLMAO::ROFLMAO:.

The Assassin and Simulacrum has your actions?
Galandris: Never, the Simulacrum is still alive and the bastion allies can't act.


Turn 3: Dispel magic 9th.
The Wizard is here.
Feeblemind


The Sorcerer is healed with Greater restoration.


Galandris: You are cheating.





Still, on his turn.
Dispel magic
 
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The wish never worked

It worked, by being totally within the context of what is acceptable given the heavy drawback of casting this spell.

and Wizard's Simulacrum is dead.

No. Injured, yes, but not dead. You'd have needed to include acquiring the poison in your preparation. I'd have allowed it (as I was ready to do) if everyone was cool with that, but it wasn't the case. Next time, don't try to bring into the fight things you didn't declare you have. That's often the case with player who miraculously remember a potion... that they left in their castle.

Now the Wizard is teleport in front of Assassin and the Sorcerer's Simulacrum, both hidden.

Prabe will probably teleport, but I am not sure he'll go after the Sims. It's his choice to declare what he'd like to do.

This death will be painful.

I am not saying anything.
 

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