Charlaquin
Goblin Queen (She/Her/Hers)
Also, Ska is great, fight me.
Hey, here I am, growing older all the time, looking older all the time, feeling younger in my mind.Also, Ska is great, fight me.
Here I am, doing everything I can, holding on to what I am, pretending I'm a superman.Hey, here I am, growing older all the time, looking older all the time, feeling younger in my mind.
Isn’t that how we got the thread closed down last tome?Also, Ska is great, fight me.
I think you're talking about the late 90s swing revival, not ska, although their popularity did overlap.
I think the comparison between the Marvel cinematic universe and the DC one is instructive. Marvel started by making some superhero movies, and they happened to be really good movies, with witty writing and brilliant acting and engaging characters. Marvel then built up their cinematic universe on that strong foundation.1. Will "D&D" be a good managed brand? Is D&D the type of IP that Hasbro will be able to successfully mine like the DCEU and Marvel in a happy, profit-maximizing, cross-media synergizing, shareholder-pleasing way?
Tie-ins galore. We're already seeing this in Magic's "Universes Beyond" initiative, with tie-ins to everything from Lord of the Rings to the Walking Dead. D&D hasn't really felt this yet (except for Stranger Things, but Stranger Things is basically a love letter to D&D, so it's hardly surprising). But D&D tie-ins are surely coming if the boom continues.2. Now that Hasbro has elevated the D&D and MtG (WoTC) "brands" into a new division (along with digital licensing), what types of products do you expect to see?
My biggest concern is that Hasbro ends up replicating TSR's mistakes, where the D&D brand gets taken in a thousand different directions and the company makes unsustainable commitments based on short-term growth. Meteoric growth is unsustainable more or less by definition. Sooner or later, it has to slow down, and that's always a painful adjustment. And if they go too hard on tie-ins, you risk ending up with the late-2E scenario where the company is supporting many different settings, each of which sells to only a fraction of the market.3. What concerns, if any, do you have about the need for even more performance from D&D? Is this a permanent change that Hasbro should be counting on for continued meteoric growth, or is this a reflection of unique factors, such as the Pandemic and the success of certain streaming shows (similar to the late 70s and early 80s having unique circumstances) that will cause the growth to dissipate?
As for the broader question, got me. D&D will stop growing, probably in the next few years as I think the interested market will saturate, and people will blame whoever is in charge at the time.
Last week, the Ringer (a sports and pop culture site) had a online tournament voting for the best video game character of all time, and Tony Hawk made into the semi-finals; I'm convinced that Goldfinger is responsible for a large portion of that game's enduring popularity.Here I am, doing everything I can, holding on to what I am, pretending I'm a superman.