D&D General class consept question?

I don’t really agree with @doctorbadwolf explaination, but I’m not sure I understand what you’re saying there
I'm beginning to think, more and more, we're all being snowed by/with some AI or bot program that is simply designed to formulate a disagreeing statement with whatever it is presented. Translations/non-native speakers, talk to text, even taking possible different ages into account don't seem to apply to all responses or account for the fluctuations from correct to bizarre syntax/grammar and seemingly random misspellings.
 

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I don’t really agree with @doctorbadwolf explaination, but I’m not sure I understand what you’re saying there
I do not think those concepts make sense, trust is for things like gravity which always works or 2+2 which always equals 4 trust and people is just a set up for failure.

how have you not encountered this?

love is a thing demanded of you thus I do not see its relevance for faith.
That’s an astoundingly cynical outlook on life.

At this point it seems to be wholly on you that you don’t get the class concepts, not at all on the game.
cynical has to do with dogs, my attitude was built by 22 years of trial and error it works if nothing else.

the problem being me is a likely option but I can't really do anything about it.
 

I'm beginning to think, more and more, we're all being snowed by/with some AI or bot program that is simply designed to formulate a disagreeing statement with whatever it is presented. Translations/non-native speakers, talk to text, even taking possible different ages into account don't seem to apply to all responses or account for the fluctuations from correct to bizarre syntax/grammar and seemingly random misspellings.
bold of you to assume I am a bot and not just completely incompetent at all human task other than thinking also me disagreeing with everything is sadly how I am, I even disagree with myself.

plus my syntax is a mix of spell-checking software, the fact I have a random grasp of the language and I write how I speak which is all over the map.

wish I was a bot as it would make my life easier.
 

I do not think those concepts make sense, trust is for things like gravity which always works or 2+2 which always equals 4 trust and people is just a set up for failure.

how have you not encountered this?

love is a thing demanded of you thus I do not see its relevance for faith.
Just a staggeringly odd outlook.
cynical has to do with dogs,
What? What on earth are you trying to say, here?
my attitude was built by 22 years of trial and error it works if nothing else.
Yeah...I’m sorry you’ve had bad luck with people, I guess, but...seriously it is not remotely normal or healthy to see the world the way you describe.

I mean that very seriously. The way you talk about love and trust and people is not healthy. That is way more important than not understanding some game concepts, but as far as it interacts with game concepts...I simply wouldn’t expect to understand a lot of game concepts, since so much of the game is based on a well adjusted social understanding of humanity, culture, religion, etc.
 

Just a staggeringly odd outlook.

What? What on earth are you trying to say, here?

Yeah...I’m sorry you’ve had bad luck with people, I guess, but...seriously it is not remotely normal or healthy to see the world the way you describe.

I mean that very seriously. The way you talk about love and trust and people is not healthy. That is way more important than not understanding some game concepts, but as far as it interacts with game concepts...I simply wouldn’t expect to understand a lot of game concepts, since so much of the game is based on a well adjusted social understanding of humanity, culture, religion, etc.
wait what are trust and love to you then?

cynicism a school of ancient Greek philosophers, the Cynics. it was named for being dog-like.

I am aware of point three just lack any other viable position to take.

the latter confuses me can you break it down a bit?
I find interactions work surprisingly well if one is always willing to take the weaker position in the game theory square.
 

wait what are trust and love to you then?

cynicism a school of ancient Greek philosophers, the Cynics. it was named for being dog-like.

I am aware of point three just lack any other viable position to take.

the latter confuses me can you break it down a bit?
I find interactions work surprisingly well if one is always willing to take the weaker position in the game theory square.
I don’t know where to start. I’m sorry, but the amount of work involved in translating between your mindset and mine is...more than I’m willing to do, here.

Respectfully, I think you’d understand D&D, and the people who post here, a lot more if you stepped back from the philosophy books (and I say that as a philosophy nerd), and instead took the risks of engaging with other people more.

you might even eventually come to grok and enjoy the class concepts that bud you so much now.
 

My approach is this.

Clerical magic is a tradition of sorcery like any other. It doesn't actually require faith. It just so happens that in the part of the setting where my game is set there is a large organised church of the sun god that practice this magic and link it to their faith (erroneously - their magic doesn't come from their god who may or may not be real). Wizards and Druids are from separate organisations.

If one wants to play a cleric from a different domain (not Life or Light), or doesn't like the church, one can be from an outside culture and there is no real requirement to be religious (although most would be, including most wizards from outside this region where there is an explicitly secular organisation, because the natural tendency is for people to associate magical powers with gods and supernatural entities of some kind.)
 

I don’t know where to start. I’m sorry, but the amount of work involved in translating between your mindset and mine is...more than I’m willing to do, here.

Respectfully, I think you’d understand D&D, and the people who post here, a lot more if you stepped back from the philosophy books (and I say that as a philosophy nerd), and instead took the risks of engaging with other people more.

you might even eventually come to grok and enjoy the class concepts that bud you so much now.
I assume you operate on the dictionary definitions?

on the second point am I not allowed to say trivia?

no, I get what the concepts are they just make no sense from how they are doing them, like how we ended up with no idea what a ranger even is supposed to be or why it exists.

how do oath alone give magic that makes no sense in anything, even the land of the law.
 

I assume you operate on the dictionary definitions?

on the second point am I not allowed to say trivia?

no, I get what the concepts are they just make no sense from how they are doing them, like how we ended up with no idea what a ranger even is supposed to be or why it exists.

how do oath alone give magic that makes no sense in anything, even the land of the law.
But the concepts do make sense. It’s perfectly sensible for faith to grant magic.
 


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