D&D 5E Do you think we'll see revised core books in 2024? (And why I think we will)

Do you think we'll see revised core rulebooks in 2024? And if so, which option?


Status
Not open for further replies.
Right now it is gen-x and boomers writing for millennials and gen z. Pretty soon it will be millennials and gen z doing most of the writing. Things will change.
A few facial tattoos aside, speaking as a Gen Xer, I find that a lot of millennial ideas are interesting and refreshing. (Well, except for when "elder millennials" try to claim Gen X stuff as their own, but that's part of the price for being sandwiched between two enormous generations who believe the world began when they arrived.)
 

log in or register to remove this ad

Anti-inclusive content
As the years march on the change fearing Boomers here will have to find a way to deal with their change allergies as the changes to the game will continue to grow and younger demographic growth will marginalize the opinion of those yelling at clouds for yesterdays game.
 

The biggest change in the 2024 Anniversary Edition will be the Monster Manual.

Compared to the original 5th Edition Monster Manual, we will finally get the official stance ftom Wizard of the Coast that bad-wrong-fun exists and.unwanted by WoTC,. And that leads to public showing new buyers that probably Gary Gygax and Dave Arneson are no longer role models for D&D design philosophy.

So the 50th Anniversary is a seismic event for the fandom.
 

As the years march on the change fearing Boomers here will have to find a way to deal with their change allergies as the changes to the game will continue to grow and younger demographic growth will marginalize the opinion of those yelling at clouds for yesterdays game.
In some ways, Boomers invented change − sexual revolution, radical politics, utopia building, and so on.

I just hope Boomers cure aging before I reach that age!
 
Last edited:

As the years march on the change fearing Boomers here will have to find a way to deal with their change allergies as the changes to the game will continue to grow and younger demographic growth will marginalize the opinion of those yelling at clouds for yesterdays game.
There are many other games out there now. Some even better than D&D. The domination of 5th D&D remains a juggernaut now due to the marketing. But the 5e OGL has allowed a lot of third party creations, some even full D&D clones like the French Studio Agate products and some Italian Kickstarters.

A 6th Edition could do the same like 4th did to split the fandom

4th Edition rules changes in a way signaled for older games to leave, and they did to OSR clones, Pathfinder, and even other systems. They returned when 5th Edition retconned 4th.
 

Another thing younger generations forget is that newer generations rebel against the norm. In America, in particular, there has been going on a rebellion against the individualist Capitalist model from Boomers by Millennials and a call for more co-operative lifestyles. Something traditional D&D parties were built upon.

However, newer generations, are trending to bring selfishness back, a rebellion against the Millennials and Z-generation. Many newer Indie RPGs now feature antagonistic Player-vs-Player rules and hidden agendas in the mechanics. Hidden agendas, especially, are not a co-operative style of play, since why keep a good thing hidden from your team. D&D will lose appeal if it fails to tap into that, yet if it does, it fractures the D&D fandom.
 
Last edited:

As the years march on the change fearing Boomers here will have to find a way to deal with their change allergies as the changes to the game will continue to grow and younger demographic growth will marginalize the opinion of those yelling at clouds for yesterdays game.

Don't worry, they'll eventually be replaced by handwringing Millennials, fretting over how those incorrigible Alphas are ruining their beloved game.
 

As the years march on the change fearing Boomers here will have to find a way to deal with their change allergies as the changes to the game will continue to grow and younger demographic growth will marginalize the opinion of those yelling at clouds for yesterdays game.
This view could have been expressed without inflammatory lingo. Tyrw that approach for future posting, please.

Don't worry, they'll eventually be replaced by handwringing Millennials, fretting over how those incorrigible Alphas are ruining their beloved game.
And, for future reference, don’t respond in kind when someone is fireslinging. That gets out of control very quickly.
 

I don't think they will release a 6th Edition in 2024. At most, they will do a 5.5 edition which will keep the base rules and just fix things that need improvement. Financially, 5E made them the biggest RPG in the world again and I don't think they will risk making a new edition. They will just milk it for what it's worth until people get tired of it and sales start to decline. Only then will they do the 6th edition and start the process again.
 

The biggest change in the 2024 Anniversary Edition will be the Monster Manual.

Compared to the original 5th Edition Monster Manual, we will finally get the official stance ftom Wizard of the Coast that bad-wrong-fun exists and.unwanted by WoTC,. And that leads to public showing new buyers that probably Gary Gygax and Dave Arneson are no longer role models for D&D design philosophy.

So the 50th Anniversary is a seismic event for the fandom.
So it's bad-wrong-fun to have monsters? Do vampires need to sparkle in the sun? Is being a werewolf just a power-up? Is someone who loosely bases their imagery on LOTR doing it wrong?

There are certainly lines I wouldn't cross, but I'm not going to tell other people that they're playing the game "wrong" even if they don't play the way I do.
 

Status
Not open for further replies.
Remove ads

Top