I don’t see the issue. They make new options, and a few of them are more powerful in certain situations. I think you’re just talking about an increase in options? I don’t understand what this has to do with the revision.Except 5e started with:
Power-creep involves everything that comprises a character in terms of capability.
- less than ten races and now it's over forty
- less than fifteen backgrounds and now it's over fifty
- less than fifteen classes and now it's over one hundred (with the subclasses)
- less than fifty feats and now it's over one hundred
That thread doesn’t talk about experiences using the new monsters and encounter building math. It’s just about making something the OP likes to use more. If every homebrew rule means that the original rules are bad, then D&D must be the worst game ever madeThe new encounter-building math? As in Challenge Rating? I'm still seeing GMs complain about how broken it is.
D&D 5E (2014) Thread 'Level = Challenge Rating'
I hope 5e 2024 eliminates the esoteric and often imbalanced terminology of monster "Challenge" rating. Instead, refer to "levels", such as a "level 13 Red Dragon", or whatever.
In any case, there exists a direct link between Level and Challenge, via the "Proficiency" bonus. Notice how the monster "challenge" in the Monster Manual and again in Mordenkainen Presents corresponds exactly to a player character "level".
Proficiency: Level = Challenge
+2: Level 0 (Background) = Challenges 1/8, 1/4, 1/2
+2: Levels 1 thru 4 = Challenges 1 thru 4
+3: Levels 5 thru 8 =...
- Yaarel
- Replies: 113
- Forum: *Dungeons & Dragons
And please understand we're not looking for "perfect" - we just want something that works. This is the only area where WotC has been consistent: leaving GMs without the necessary tools to run the system and 5e's co-designer Mike Mearls said the very same thing.
Which explains why D&D isn't doing as well as anticipated.

I haven’t seen many actual complaints from people who use it yet, apart from the fact that using experience is really annoying to do quick math with, and I agree.
Once again, where is the proof D&D isn’t doing as well as anticipated?