I was speaking to neurodiversity, not neurodivergence. It's obvious that different brains work differently. That the way we process information and model the world around is different. That these differences are normal. We have differences in brain chemistry, hormone profiles, and various environmental factors. As a software engineer (who has moderate ADHD) processing abstract information is really easy for me because that's what I do all day. Parsing out 5e's "natural language" is far more difficult for me than the more object oriented approach to rules design seen in something like Pathfinder Second Edition. The lack of consistent interfaces makes it more difficult to process.
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Neurodiversity
Neurodiversity refers to the idea that neurological differences, such as those seen in autism or ADHD, reflect normal variations in brain development. Neurodiversity is often contrasted with the “medical model,” which views conditions like autism or ADHD as disorders to prevent, treat, or cure...www.psychologytoday.com
I get that different games "work" for different people. No game can be the correct one for everyone. But it wasn't lack of understanding of the rules that caused us problems. I still wish I could build a cleric that could be the combination striker/healer my cleric was in 4E. Even if I sometimes wished for a more mundane fighter, I still had fun with it. It's just that at higher levels there was so much going on, we regularly had combats that would go on for hours. My experience may not have been universal but it was widespread. Obviously YMMV.
I shouldn't have been so cranky, but some of your comments came across to me as being "holier than thou". In any case, this isn't a 4E thread, so we should just move on.