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D&D 5E The October D&D Book is Fizban’s Treasury of Dragons

As revealed by Nerd Immersion by deciphering computer code from D&D Beyond!

Fizban the Fabulous is, of course, the accident-prone, befuddled alter-ego of Dragonlance’s god of good dragons, Paladine, the platinum dragon (Dragonlance’s version of Bahamut).

Which makes my guess earlier this year spot on!

UPDATE -- the book now has a description!



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Fizban the Fabulous by Vera Gentinetta
 

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But there are no Nazis

Well, there's the nation of Riedra that dominates nearly the entire continent of Sarlona, ruled over by the Unity. Who use monoliths to control the populations dreams and keep them docile, and have psionic secret police who execute kalashtar they find on-sight. If that's not a fantasy-Nazi analogue I don't know what is.

Plus, the Blood of Vol are just openly a terrorist Karnnathi supremacist group.

In what 5e book do they mention Thay slaves?
(Didn't they do away with those in 4th Ed?)

And there's a HUGE difference between one nation out of thirty that is on he far end of the world using slaves and every single city-state and civilized nation using slaves and most PCs potentially being slaves, former slaves, escaped slaves, or the children of slaves

In Tyranny of Dragons, the PCs literally go to Thay to win their support against the Cult of the Dragon. They give a fair amount of detail on Thay there on it being a nightmarish police state.
 

But there are no Nazis

In what 5e book do they mention Thay slaves?
(Didn't they do away with those in 4th Ed?)

And there's a HUGE difference between one nation out of thirty that is on he far end of the world using slaves and every single city-state and civilized nation using slaves and most PCs potentially being slaves, former slaves, escaped slaves, or the children of slaves

They got rid of Slavery in Mulhorand, not Thay in 4e and 5e. In 4e it was because Mulhorand got blown up and High Imaskar took over. In 5e its mostly because the Mulhorand Gods are the good guys, liberators of their people, even the evil Gods, and that is a hard pitch to sell if those same God Kings allow slavery.
 



give my default size of a god manifesting in full might is at least 3600 miles tall you have unimpressive taste in gods.
I was talking about the size of the crest of on Io's head, not Io itself.

Personally, I think equating size with power is unimpressive IMO. I personally have different concepts of deities for different settings, but the strength of a god is definitely not reflected in the physical manifestation of size. In one of setting, the mightiest god is about 300-400m tall; however, is virtual mass was more than the largest galaxy in the universe. In my current 5e D&D setting the most powerful primordial is about 3000' tall yet it has the power to destroy an entire plane of existence (even one as vast as the Prime) with a single Action (game term). It has masters 3 of the 5 Authorities, if it masters them all it can destroy the whole multiverse with a single action, but it will not be any larger physically.
 

But there are no Nazis

In what 5e book do they mention Thay slaves?
(Didn't they do away with those in 4th Ed?)

And there's a HUGE difference between one nation out of thirty that is on he far end of the world using slaves and every single city-state and civilized nation using slaves and most PCs potentially being slaves, former slaves, escaped slaves, or the children of slaves

Also, there's the adventure Out of the Abyss, where the PCs literally start as slaves of the drow and are meant to break out and escape. Then they have to navigate several Underdark societies, including the duergar city Gracklestugh where they also try to enslave the PCs.

It's absolutely stuffed to the brim with societies running on slavery, and not once is it made to look sympathetic. This idea that is "can't be done" because it will hurt sales or something is ridiculous, Out of the Abyss was a very successful book.
 



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