D&D 5E The October D&D Book is Fizban’s Treasury of Dragons

As revealed by Nerd Immersion by deciphering computer code from D&D Beyond!

Fizban the Fabulous is, of course, the accident-prone, befuddled alter-ego of Dragonlance’s god of good dragons, Paladine, the platinum dragon (Dragonlance’s version of Bahamut).

Which makes my guess earlier this year spot on!

UPDATE -- the book now has a description!



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Fizban the Fabulous by Vera Gentinetta
 

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This book will be rather heavy on Tier 3&4 monsters. Which won't do a thing about the people who complain that WotC doesn't support that level of play
Not unreasonably, though, because having a ton of T3/4 monsters all with essentially the same theme ("dragons!!!") does not really support that level of play. Having a diverse set of T3/4 monsters would, and then your comment would work.
 

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Some of ya never read the 4e lore and it shows. [emoji6]

The first world was the original world where the gods lived, before the war with the primordials shattered it into pieces. From it comes the the feywild (the positive elements of it) the Shadowfell (the negative aspects) and the countless prime material worlds of the multiverse.

It was designed to explain many of the commonalities of D&D settings by saying they have an ancient common origin, a proto-world that accounts for halflings, magic missile and copper dragons being on most worlds without resorting to parallel evolution (creation), spelljamming and planeswalkimg to cross pollinate everything.

It will be interesting how much of the
Nerarth style first world is actually used, but it's intriguing they have bothered to mention it all. I suspect this is a backdoor way to explain the Paladins/Bahamut issue as well as set up some additional lore changes to shift away from the classic good/evil creator God model of explaining racial alignment.
look 5e is my first edition so forgive me for my lack of knowledge.
Not unreasonably, though, because having a ton of T3/4 monsters all with essentially the same theme ("dragons!!!") does not really support that level of play. Having a diverse set of T3/4 monsters would, and then your comment would work.
I hope for some grunts and lesser stuff to bulk out the list of options.
 

Some of ya never read the 4e lore and it shows. [emoji6]

The first world was the original world where the gods lived, before the war with the primordials shattered it into pieces. From it comes the the feywild (the positive elements of it) the Shadowfell (the negative aspects) and the countless prime material worlds of the multiverse.

It was designed to explain many of the commonalities of D&D settings by saying they have an ancient common origin, a proto-world that accounts for halflings, magic missile and copper dragons being on most worlds without resorting to parallel evolution (creation), spelljamming and planeswalkimg to cross pollinate everything.

It will be interesting how much of the
Nerarth style first world is actually used, but it's intriguing they have bothered to mention it all. I suspect this is a backdoor way to explain the Paladins/Bahamut issue as well as set up some additional lore changes to shift away from the classic good/evil creator God model of explaining racial alignment.
Maybe they revised or added to the lore at some point, but that was not the original lore in 4e.

Originally in 4e, the primordials made the world from the elemental chaos, the parts they cast off became the shadowfell and feywild. The gods came from the astral sea into the world and started messing around, The primordials didn't really like this and eventually a war broke out. The gods "won," but were also pushed out from the world by the primal spirits. The world was transformed, by the war, but not destroyed.
 

Not unreasonably, though, because having a ton of T3/4 monsters all with essentially the same theme ("dragons!!!") does not really support that level of play. Having a diverse set of T3/4 monsters would, and then your comment would work.
Actually, if you take the statement at face value it works. They said:

"Which won't do a thing about the people who complain that WotC doesn't support that level of play,"

and you said:

"does not really support that level of play."


Those two statements are in agreement.;)
 

"Stole"? Such a silly word, especially when talking about elements shared between Pathfinder and D&D, seeing as Pathfinder "stole" it's rules system from D&D, any many of it's setting elements.

I'm not a Pathfinder expert, but it was my understanding that the "First World" in Pathfinder is their name for the Feywild, which is a totally different idea than this D&D "First World", which is a proto-world that existed before the multiverse.
Its primarily inhabited by fey, the backstory is the same as in D&D though (or rather the other way around). Blueprint version of the material plane for the gods to practice on.
 

Maybe they revised or added to the lore at some point, but that was not the original lore in 4e.

Originally in 4e, the primordials made the world from the elemental chaos, the parts they cast off became the shadowfell and feywild. The gods came from the astral sea into the world and started messing around, The primordials didn't really like this and eventually a war broke out. The gods "won," but were also pushed out from the world by the primal spirits. The world was transformed, by the war, but not destroyed.

Yeah, that was stuff that was added later to the 4e lore, just like the Primal Spirits and the Far Realm invasion. IIRC, it's mentioned in one the Dragon articles, that the world got shattered by Tharizdun and that that created different versions of the Prime.
 





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