Ancalagon
Dusty Dragon
his shtick is polymorphing himself into a level 20 barbarian, clearly....Which spells and invocations?
his shtick is polymorphing himself into a level 20 barbarian, clearly....Which spells and invocations?
Yes he deflects magical attacks and casts dispel magic, possibly absorb elements, but very much a defensive game. I'm not sure that there is enough there to build a class as opposed to an artefact.Actually, we've seen He-man fire blasts from the Sword as well as complete or counter rituals using magic rather than might. He might well be a Hexblade.
If Thundarr is your poison, let me mention the game "Barbarians of the Ruined Earth".In which case, I would suggest Fantasy Age. I believe that Wil Wheaton's Titansgrave setting for Fantasy Age was explicitly influenced by He-Man, Heavy Metal, and Thundarr the Barbarian.
Don't worry. I'm aware of it and I do agree with your asessment, but thank you.If Thundarr is your poison, let me mention the game "Barbarians of the Ruined Earth".
It's a Thundarr-flavoured post-apocalyptic sword&laser version of "The Black Hack" and an excellent game overall! I could see it work for MotU.
It is possible to use a system like Mutants and Masterminds perhaps using attunement to particular tech. Without it your weapons are easily drained or damaged.A d20 "sword&laser", mixing Conan the Barbarian and Flash Gordon is possible, but a sword&laser totally retrocompatible with D&D 5th Ed then it is a serious challenge. If the players want to use firearms then the PCs will become Buck Rogers clones but nobody will want to the bodybuilder swordman.
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I was going to go hybrid, hence Adam's transformation is just a spell that also conjures the harness that boosts his strength and constitution.Honestly, I would lean into the pre-DC, original minicomic version of Eternia ("Miniternia") which really amps up the sword and sorcery aspect of the setting. The Great Unrest destroyed civilization as we know it and the countryside is dotted with ancient relics and powerful technology of old that has to be salvaged and repurposed. He-Man is a member of a barbarian who "The Goddess" (a powerful sorceress/druid) gifted with two magical suits of armor (one that increases his strength, one that projects force fields). The Power Sword is an ancient artifact-level item that was split in two and separated for safekeeping. Skeletor is a demon from another dimension.
Then layer in the various races from the later, Filmation-inspired mini comics and the 2002 Mike Young Productions reboot and go.
If you have to have something closer to a Filmation-style setup, I'd place it in the era of King Miros (Randor's father) after the Great Unrest. If you want to adopt the Skeletor = Randor's brother Keldor plot thread from the late minicomics, 2002 story, and the bios from the Masters of the Universe Classics figures, then you could make Keldor and Randor's relationship, fall out, and birth of Skeletor a major plot arc. Then you don't have to worry about an indefatigable god NPC solving all the problems for the party.