Kulan: Knightfall's Crisis in Bluffside Game [OOC]

Ok, here are some rolls:
does Vinny recognize the "young male wizard" knowledge: local[?]
ScottDeWar,Jr: D20 + 4 → 11(7 + 4)

does Vinny recognize the noble woman? untrained skill nobility check
ScottDeWar,Jr: D20 + 3 → 10(7 + 3)
He does not recognize either of them.

It is obvious that the young male wizard holds/held the rank of an Elite Tower Wizard from the clothes he's wearing. He wears the sash that notes him as such. The woman is complete mystery to Vinny, but he knows that many of the Elites stationed in Old City are often sons or daughters of important noble houses... usually the youngest in a family with little chance to inherit.

ScottDeWar_jr said:
are the numbers of the "ex-guards = the number of missing guards?
None of the ex-guards in the room are those missing from the Gardens. More than likely they are the guards that were supposed to be stationed at the Gate of Scales. The numbers don't match exactly. There is one missing.

ScottDeWar_jr said:
pseudo-naturals and far realm:
dungoneering:
ScottDeWar,Jr: D20 + 4 → 10(6 + 4)
arcana:
ScottDeWar,Jr: D20 + 5 → 17(12 + 5)

not sure which is right one to use for those?
and statement: Vinny's sword is still out, but lowered. he remains on guard.
For Pseudonatural creatures and the Far Realm, it would be The Planes. This includes outsiders and elementals. Dungeoneering is used for aberrations and oozes. Arcana is used for constructs, dragons, and magical beasts.

Vinny is fairly certain that the two large statues are just statues and NOT constructs like the gargoyle golem. :)
 
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Okay, so Akos did not hear the guards in the barracks room nor did he notice that the throne was actually a shapechanging monster. While he has heard of mimics, he's never seen one before now. Once it transforms in front of him, he knows what it is but he's not sure how dangerous it is to the group.

Neurotic said:
sorry, I know this is a bit late, but as I mentioned, we travelled...and in the midst of the tourist season it took us 6h for 200 miles :(
No worries. I've been sleeping a lot this weekend. I'm feeling a little bit better today.
 

He does not recognize either of them.

It is obvious that the young male wizard holds/held the rank of an Elite Tower Wizard from the clothes he's wearing. He wears the sash that notes him as such. The woman is complete mystery to Vinny, but he knows that many of the Elites stationed in Old City are often sons or daughters of important noble houses... usually the youngest in a family with little chance to inherit.


None of the ex-guards in the room are those missing from the Gardens. More than likely they are the guards that were supposed to be stationed at the Gate of Scales. The numbers don't match exactly. There is one missing.


For Pseudonatural creatures and the Far Realm, it would be The Planes. This includes outsiders and elementals. Dungeoneering is used for aberrations and oozes. Arcana is used for constructs, dragons, and magical beasts.

Vinny is fairly certain that the two large statues are just statues and constructs like the gargoyle golem. :)
1st, i am glad to know you are doing better, 2nd, glad to know those statues are just that, statues
and 3rd .. .. .. bazzinga! .. .. ..the planes. he was paying attention that day.

ScottDeWar,Jr: D20 + 4 → 24(20 + 4)
 

Tim will advance as the lady and nervous mage move into the room; he is staying near Akos.

D1417B2A-2D6F-40AE-A35A-BC6C2EEA01E9.jpeg
 

1st, i am glad to know you are doing better, 2nd, glad to know those statues are just that, statues
and 3rd .. .. .. bazzinga! .. .. ..the planes. he was paying attention that day.

ScottDeWar,Jr: D20 + 4 → 24(20 + 4)
Thanks,

Okay, so Natural 20 becomes a 30, so 34.

Vinny took a master class in planar lore at the Academy of Arcane Arts and knows a great deal about planes, portals, and elementals, and outsiders. Study of the Far Realm wasn't considered forbidden but summoning or gating one to the Material Plane to study is forbidden by the academy, as far he knows. The creatures are considered extremely dangerous... right up there with demons and devils.

The open portal is obvious one-way from the other side. It has all the indications. There isn't an event horizon on this side of the portal that would allow for transport to the other side. So, if the other side is located in Phelix's planar enclave, then there is no way to get there from here, unless the portal can be reversed. Without studying the inscriptions on the walls or the altar itself, there is no way to know for sure. Trying to reverse the portal without the correct planar key could be fatal.

No, more likely the portal is used primarily for scrying/spying.

The magical energy that connects the portal to the magic circle is definitely going from the circle to the portal. The woman inside is a genie. A djinni. An elemental creature from the Elemental Plane of Air. They are typically good but can be very unpredictable, as they are creatures of chaos. The female djinni looks to be in peril from the portal. Her life energy is powering the portal. If the Deaf Knight is truly her protector, then he wouldn't know that the portal is slowly killing her. Vinny knows that if the energy can be interrupted, the portal will disappear. Freeing her will likely dissipate the portal but it could be tricky. Dispel magic would be needed to get rid of the active magic circle. She also appears to be in temporal stasis. One or both of the spells would likely have to be dispelled.

The fire demon that was shown on the other side of the portal is obvious more likely to be an elemental being of some kind but it is definitely a pseudo-natural creature. If Phelix can bring it to another plane from the Far Realm and manage to contain it means either he is very, very powerful or the planar enclave he is using is connected to an ancient civilization that predates Bluffside. Vinny has heard of the Ancients like most citizens of Bluffside. (It would be a Knowledge [History] check to know more than the basics about those ancient peoples, which is on display at the Museum of Sem La Vah.)

That plane is likely very limited in scale. It might have been created using powerful magic (Vinny hopes Phelix isn't that powerful) or even an artifact. For example, the spell Genesis can create a 180-foot demiplane with one casting, but it also can be enlarged with additional castings of the spell. The spell doesn't create life or construction, but the caster can add such things later.

No, more than likely Phelix discovered a demiplane that already existed and is using it for his own purposes. It could have been created by the Ancients but it just as easily been created by any powerful arcanist or Priest of Creation. If there is a powerful portal that was created on that demiplane then whoever created the plane was/is very powerful indeed.

During his studies, Vinny never came across any texts that refer to a demiplane located coterminous with the Material Plane near Bluffside. Of course, the teachers at the academy aren't perfect people who know everything about The Planes.

The Far Realm is no joke. It is a considered to be an infinite plane of madness that stands apart from the rest of the Mirrored Cosmology (the name for my unique cosmology for Kulan). The plane can transform visitors into gruesome monsters. Pseudo-natural creatures are one type of monster that comes from the Far Realm. Many believe that the creatures known as Mind Flayers also originated there. Those that study the Farm Realm beyond knowing how not to end up there or be corrupted are known as Alienists. (The Wizard Council has divined that Phelix is indeed an alienist.)

Vinny also knows that Sigil is a planar city that is considered by many to be the center of the Outer Planes. It was once ruled over by a being known as the Lady of Pain, but she was overthrown by another powerful being known as the Lord of Agony. Some think that the two beings are actually one in the same, but the Lord of Agony came tp power in Sigil, the planar city changed a lot. Yes, it is still considered neutral ground, but the number of factions in the city has doubled and the creatures known as the dabus, who were once the Lady of Pain's favored servants, are now more like slaves under the yoke of the Lord of Agony. As well, the faction know as the Harmonium have even more dominion over the law of Sigil than they did when the Lady of Pain rules the city.
 


The rolls in IC post are those posted OOC - so, whenever you feel up to it.
Hmm, did you see this post? It was my reply to the first three rolls. I've cut and paste the details for Knowledge (arcana) [expanded a bit] and Knowledge (architecture) in this post.

Did you edit in the other rolls afterwards? When I quoted the post, it didn't have the rolls for Bardic Lore, History, and Nobility, so I didn't see the rolls until you posted them in the IC thread.

And yes, you can use the healing belt before entering. :)

Arcana: 30
Is this a new roll, or the same roll as before? I'll tackle it later.
Akos can tell that the circle trapping the genie is probably a magic circle spell that has likely been made permanent. The circle is etched into the stone floor and seems to be part of the room's overall design. She is also immobile in the circle, possibly frozen in time. If you want him to know the exact spells trapping her, you need to make a Spellcraft check.

The DCs are 20 + the spell level.

Energy from the magic circle seems to be directly connected to the portal. The circle might be powering the portal, or vice versa. It's hard to tell unless Akos gets a lot closer to the magic circle. The roll for The Planes doesn't help with the current situation.

Regardless, the room is oozing with magical scripts, symbols, and script in various languages that range from Dwarven to Orc and Elvish to Infernal, as well as ancient languages that likely haven't been spoken in centuries. It would take a long time for Akos to decipher it all. He can understand why Phelix would want to control this place. Any other loremaster would be very jealous of where Akos is standing at the moment.

More than likely the room was originally a temple or, maybe, an arcane laboratory. It's hard to tell. From first glance, it looks more like a temple that was dedicated to the Ancients.

Akos notes that there are a lot of similarities between the writings on the wall in the temple and scribblings that Phelix made on in the interior walls of the old Growers' Tower by the Gardens. More than likely he discovered this place first, and then tried to duplicate a lot of it in the abandoned tower. The main difference seems to be that what Phelix designed was based more on the Far Realm while the temple is more general. Perhaps the portal in the tower never worked correctly and that is why he abandoned it.

Bardic Lore: 14
I'm going to have to come back to this one. I'm getting really tired.
There aren't any legends and stories that refer to a temple of the Ancients existing under the Gate of Scales. The gate itself is known more for its connections to the Dragori Embassy and the dragonblooded families who live in the ward where the PCs fought the Rising Swords. If the temple predates the founding of Old City (maybe), then it won't be connected directly to the Gate of Scales. If is was constructed after Old City was built, then there could be legends or stories connected to the dragonblooded that might actually be about the hidden temple.

Akos would have to do more research at the Teacher's Library or ask around the ward to see if there are any unusually stories among the dragonborn.


More details regarding the Knowledge (architecture) roll:
Your third roll tells Akos that the room is old and forgotten. Perhaps it goes back to the time of the Ancients who built the Palace before Bluffside was even a dream. Or it could be part of an ancient dwarven stronghold that fell from grace. He doesn't really know any more than that. The place is old, very old.

It's weird to think it went undiscovered by the Wizards Guild. Perhaps they know it exists and didn't tell anyone. Or maybe it was hidden by some powerful force until Phelix found it.
 
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that is early, but I know, its the infection. You just sleep as much as you can. forget gaming for the time until you are well! I must insist on this. I know about bacterial infections and you know I do.
 

that is early, but I know, its the infection. You just sleep as much as you can. forget gaming for the time until you are well! I must insist on this. I know about bacterial infections and you know I do.
I got lots of sleep last night, so I'm a little more awake this morning. I'll be going back to bed soon, but I need to air out my bedroom a little bit first. Edmonton went from being in a heatwave last week to be cold and rainy over the weekend, so I didn't sleep with my window open the last few nights. It was too cold.

It's 9°C/48°F right now, just after 7 A.M. 🥶
(Yet, the forecast says it will be 27°C/81°F by the afternoon.)

I've had sinus infections before. I'm prone to them, especially in the summer when it gets boiling hot and there is smoke in the air from seasonal forest fires. I'd hoped to get through this summer without one.
 

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