Azzy
ᚳᚣᚾᛖᚹᚢᛚᚠ (He/Him)
I really wish that 5e had kept that.In 3.x there was a distinction between always evil and usually evil. I think that helped.
I really wish that 5e had kept that.In 3.x there was a distinction between always evil and usually evil. I think that helped.
"Revolutions, like Saturn, devour their children."
Boring slippery slope argument, 1/10. Try harder next time.While reading this discussion, I couldn't help but think of this quote:
Why don't we just dispense with any and all descriptions to end up with a purely mathematical game?
"Your 34HP entity comes across three 2HD entities armed with what looks like d8 damage-tools."
Surely nobody could morally object to that?
Thanks for the correction. My error was unintentional- I simply almost never look at that section of the screen, so didn’t see that.*themself. It’s in their title.
It's not a "slippery slope" argument. The question "where do we draw the line?" has been asked several times in this tread, by several different people, without a consensus being reached.Boring slippery slope argument, 1/10. Try harder next time.
At least one notable group of gamers has established a fairly clear boundary: don’t use RW bigoted stereotyping in describing creatures in RPGs. It’s an easy enough bright-line test that has been suggested time and time again in multiple threads.It's not a "slippery slope" argument. The question "where do we draw the line?" has been asked several times in this tread, by several different people, without a consensus being reached.
Where do we draw the line?
Are undead just sad, angry, confused, and in need of empathy and help?
I have no issue with that. But Redcaps and Fire Giants now, seriously?At least one notable group of gamers has established a fairly clear boundary: don’t use RW bigoted stereotyping in describing creatures in RPGs. It’s an easy enough bright-line test that has been suggested time and time again in multiple threads.
”Where do we draw the line?” is the quintessential slippery slope argument. Yours was boring because you took it to far. The notion of removing all descriptions from the game is so patently absurd it doesn’t even need refuting. You got so close with undead - vampires were right there being all angsty, but you didn’t take the shot. The folks asking “what about centaurs and satyrs?” have the right idea. It’s just enough on the borderline that the notion can’t easily be dismissed as ridiculous out of hand, which makes it necessary to engage with it seriously.It's not a "slippery slope" argument. The question "where do we draw the line?" has been asked several times in this tread, by several different people, without a consensus being reached.
Where do we draw the line?
Are undead just sad, angry, confused, and in need of empathy and help?
Regardless of context-RW or pure fiction- there will always be people who have more conservative or radical views than you do. Some of these views are based in actual needs, some aren’t.I have no issue with that. But Redcaps and Fire Giants now, seriously?
For me, I draw the line at how humanlike the concept is. If it is too human, then be cautious. Human-hybrids like dragonborn or satyrs, are borderline, but as because they are player races, they are humanlike.Where do we draw the line?
For me, humanlike includes undead. A ghost might be any alignment. A good vampire is a popular trope. Zombies might be more like mindless golems, so dont really have an alignment.Are undead just sad, angry, confused, and in need of empathy and help?