Faolyn
(she/her)
Of course I do! My greatsword-wielding kalashtar fighter would be weird if she didn't get to add her Strength bonus to her attack and damage rolls, just like my rapier-wielding tiefling rogue would be weird if she didn't get to add her Dex bonus.But you actually don't seem to want to sue them to measure things...
What I don't want is to use stats to force players to play in a specific way.
Which is why you can put them wherever you think is most appropriate using floating ASIs. You aren't limited to the poorly-handled official rulings.Yeah, fair. I actually think that some of the official ASI assignments are weird too and do not agree with them. And that's part of why I've said in couple of posts that they're somewhat poorly handled. But I still like the concept.
The concepts will only vanish if you're one of those people who insist that you "can't" play a race/class combination if the race's ASIs don't support the class. (And yes, I've had people say that I'm literally failing at D&D if I don't mixmax in this way.)Yes, sure. And I think the removing of ASIs will affect those future concepts. And some of those archetypes we now think as obvious will vanish. Its not necessarily a bad thing, but if you like them it might be.
In every way that matters.Sure, in some ways.
Just because you can decide where your stats go doesn't mean you're anywhere near point buy levels.But that is the direction floating ASIs is taking it to.
Yes, they are. You can't measure Darkvision (or infravision) with a stat. You can't measure Luck with a stat. You can't measure Dexterity with the ability to Tinker. They're different things with different purposes.No they aren't. It just happens that some things are easier to measure with ASIs and some with traits and in other ways. And what those things are is just due what things D&D decided to measure with ability scores decades ago.
And that changed, as all things do.And historically half orcs were stronger than halflings. Same thing.