Scott Christian
Hero
Yeah, I get that. And I don't really think my observations are the most accurate. But I do believe it makes sense logically.I'm not go to argue this, since I don't see the new players and how they learn things. I'm just going to say that it seems like much ado about nothing to me. The optimal abilities that the floating ASIs now allow you to access(you could before anyway) aren't that much better. It's a small shift that adding 1 or 2 more orcs to the fight will compensate for.
My deal is the realism aspect and the racial norms aspect. That's why floating ASIs are not used in my game. The negligible power increase isn't really a concern of mine, because it's very easily compensated for. I only have one player that will bother, anyway. The rest of the players are like me and make characters for story and roleplay.
In my gut, I feel like the negligible floating ASI could be debated.
And I completely feel you about the racial norm aspect. I understand.