D&D 5E Unearthed Arcana: Travelers of the Multiverse

New free content from WotC - the latest 4-page Unearthed Arcana introduces six new races: astral elf, autognome, giff, hadozee, plasmoid, and thri-kreen. https://dnd.wizards.com/articles/unearthed-arcana/travelers-multiverse Looks like Spelljammer and/or Planescape is back on the menu!

New free content from WotC - the latest 4-page Unearthed Arcana introduces six new races: astral elf, autognome, giff, hadozee, plasmoid, and thri-kreen.


Screen Shot 2021-10-08 at 10.45.04 PM.png


Looks like Spelljammer and/or Planescape is back on the menu!
 

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Maxperson

Morkus from Orkus
The 30 cap is mentioned elsewhere. As supporting evidence, I'll point to the absurd difficulty of even getting up to 30 AC (which makes it a soft cap at least), combined with the highest AC Monsters in the game being at 25 AC.
There are multiple classes/subclasses with expertise. +5 for stat, +12 for proficiency, +1d4 for that cantrip that slips my mind at the moment and you can be rolling at +21. A 40 DC is achievable, and a 30 DC is pretty darn easy with those numbers.
 

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Parmandur

Book-Friend
There are multiple classes/subclasses with expertise. +5 for stat, +12 for proficiency, +1d4 for that cantrip that slips my mind at the moment and you can be rolling at +21. A 40 DC is achievable, and a 30 DC is pretty darn easy with those numbers.
Ain't nobody got expertise in armor (talking about setting the AC there).

As to hitting the max DC, yeah, totally. It is doable to make the max very hittable. A high level Rogue in their element can get a 28 MINIMUM roll easily enough with reliabletalent. But there are no 40 DCs to hit. Because it's a bell curve.
 

Maxperson

Morkus from Orkus
Ain't nobody got expertise in armor (talking about setting the AC there).
Gotcha. We've were discussing DC and didn't see that change.
As to hitting the max DC, yeah, totally. It is doable to make the max very hittable. A high level Rogue in their element can get a 28 MINIMUM roll easily enough with reliabletalent. But there are no 40 DCs to hit. Because it's a bell curve.
There are 40 DCs if the DM sets them. The 30 in the book is just part of the most commonly used DC numbers. It's not a cap.
 


Parmandur

Book-Friend
Gotcha. We've were discussing DC and didn't see that change.

There are 40 DCs if the DM sets them. The 30 in the book is just part of the most commonly used DC numbers. It's not a cap.
I am fairly certain that there is a stated cap, but to be honest that might be ossified 7 years of rulings...

It works well thst way. Anything beyond 40 is "I'm not letting you roll" stuff.
 

Maxperson

Morkus from Orkus
As for hitting ACs. +5 for stat, +6 for proficiency, +3 for weapon, +1d4 for bless and you are rolling +15 to +19, making an AC of 30 hittable 25-40% of the time. Bards can make that even easier.

I also wouldn't read too much into what the designers do. They tend to place self-imposed limits on themselves that DMs don't have, so even if they only give a max of AC 25, that doesn't mean that DMs shouldn't exceed that. It just means that given the range of different gaming styles out there, a 25 is as high as they want to go since all styles will encounter the official stuff.
 


Maxperson

Morkus from Orkus
I am fairly certain that there is a stated cap, but to be honest that might be ossified 7 years of rulings...

It works well thst way. Anything beyond 40 is "I'm not letting you roll" stuff.
That's fair. Other people play differently and I've been with DMs that have a natural 20 always hits, no matter how high you need to roll mentality.
 

Zubatcarteira

Now you're infected by the Musical Doodle
A Warforged Forge Cleric/Wizard, with +3 Plate, a +3 Shield, Shield of Faith up, the Shield spell, and 3/4 cover can get 40 AC tbh. It's not that unreasonable, the hardest would be the items.
 

Parmandur

Book-Friend
As for hitting ACs. +5 for stat, +6 for proficiency, +3 for weapon, +1d4 for bless and you are rolling +15 to +19, making an AC of 30 hittable 25-40% of the time. Bards can make that even easier.

I also wouldn't read too much into what the designers do. They tend to place self-imposed limits on themselves that DMs don't have, so even if they only give a max of AC 25, that doesn't mean that DMs shouldn't exceed that. It just means that given the range of different gaming styles out there, a 25 is as high as they want to go since all styles will encounter the official stuff.
I wonder if I am recalling an off-hand "this is how we design monsters" and took that as a rule. I mean, it's worked out pretty OK, at any rate.
 

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