Hussar
Legend
See, that's where you lose me. I don't think a significant number of groups have at least one player opposed to fudging. I thing the significant number of groups simply couldn't care less. But, there is a number of players (and I agree it's not a small number) who REALLY don't like it. It's one of those things where you either don't care or you really, really do. It's generally not something that people kinda dislike but let it go. For those who don't like it, it's a big deal./snip the well-established fact that a lot of DMs DO fudge runs headlong into the fact that a significant number of groups have at least one player opposed to fudging. /snip
The thing is, IME, most groups couldn't care less. And, like I said earlier, because D&D has, over time, codified things that would have been fudged in earlier editions, the need for fudging has become less and less over time.
Being able to force a reroll (by anyone at the table) would have been a DM fudging once upon a time. Declaring a hit is a miss would have been fudging, once upon a time. Now, it's not fudging because it's baked right into the rules. That was my point earlier bringing up things like rerolls and the like. It's not that fudging per se is an issue. It's the hidden aspect of it. Totally understandable. So, as an issue, this is largely resolved since 5e simply bakes fudging right into the mechanics and gamifies it.