James Gasik
We don't talk about Pun-Pun
They might not die more, but do they get level drained more? Also, it's great that you're conscientious with how often you use level draining monsters, but you can run into them at levels where Restoration isn't an option as well.
And that still doesn't answer my essential question- what does permanent level drain do that makes it a worthwhile mechanic?
How does it make the game more fun? In AD&D we already have poison, disease, polymorph, curses, and magical effects and monsters that destroy your stuff, from the lowly rust monster all the way to Mordenkainen's Disjunction.
How does taking away experience points fit in here? A previous poster said it's terrifying, but so is a Beholder disintegrating you.
And that still doesn't answer my essential question- what does permanent level drain do that makes it a worthwhile mechanic?
How does it make the game more fun? In AD&D we already have poison, disease, polymorph, curses, and magical effects and monsters that destroy your stuff, from the lowly rust monster all the way to Mordenkainen's Disjunction.
How does taking away experience points fit in here? A previous poster said it's terrifying, but so is a Beholder disintegrating you.