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(OOC) Fitz's Folly (ToA PBP)

I am considering the Yellow Banner original character but have a question about Yassah - An NPC yuan-ti malison. He's a human body with a snake head. For racial abilities, would that count as human or Yuan-Ti? Thanks.
He could be built either way, but it would be easier to make him "feel" like a yuan-ti if you made him a yuan-ti. I don't think the Monsters of the Multiverse version of PC-race Yuan-ti even bothers to specify "pureblood" like the older version does.

I'm happy to let you build whatever character you like, but it would be easier on me if you take an NPC! You are free to pick. I can imagine Yassah as a Fighter, Rogue, Ranger, or possibly even Monk (if he uses his scimitars as monk weapons). He might even be a cleric of Dendar the Night Serpent, but that seems unlikely.

He's an ally of the party, but he's not exactly their "friend" (not even the PC named Ussal, who is his equal in the local yuan-ti but is nearly an outcast.) Oh, and he definitely was sent by Ras Nsi to spy on the party, I don't mind everyone knowing (it's an open secret). His loyalty to the party can be built over time. He already respects them.

If you have an interest in Yassah (or playing a yuan-ti in general) I suggest you take him on.
 

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I am also interested, although I'm not sure if I can keep up. Lately I have found myself online less often than before, which makes keeping up with PbP games a bit harder.

Perhaps I can take a reserve spot?

A reserve spot or you can pick an NPC and play them (I can get you an NPC stat-block if you don't want to build them as a PC). That way you can play casually, but also help me out with so many NPCs. Lower pressure to post often. Why don't you play Ghorrak? Edit: Ghorrak is taken. Dellrak, Qawasha, Weed, or the surviving Yuan-Ti Broodguard.
 
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I'm interested, but I have very little experience with PBP games if that matters to you.
You'd be welcome! I'll warn you, if you're inexperienced: It's very slow. I estimate on average we get about 1/6 as far as a weekly in-person game would get. By my estimation, to do a full run-through of one of 5e's hardcover adventures would take 8-10 YEARS (though I think we're more than halfway through this adventure. Probably 2/3 done! - But that's on track for 8, if I'm realistic.)

Also, people disappear. Kobold Stew and I are the only ones left from the original 6 players.

To anyone joining: Please, if you decide to quit, just say so. There's no shame in it. Having people ghost is much more annoying than having them quit. There are no judgements here.
 

He could be built either way, but it would be easier to make him "feel" like a yuan-ti if you made him a yuan-ti. I don't think the Monsters of the Multiverse version of PC-race Yuan-ti even bothers to specify "pureblood" like the older version does.

I'm happy to let you build whatever character you like, but it would be easier on me if you take an NPC! You are free to pick. I can imagine Yassah as a Fighter, Rogue, Ranger, or possibly even Monk (if he uses his scimitars as monk weapons). He might even be a cleric of Dendar the Night Serpent, but that seems unlikely.

He's an ally of the party, but he's not exactly their "friend" (not even the PC named Ussal, who is his equal in the local yuan-ti but is nearly an outcast.) Oh, and he definitely was sent by Ras Nsi to spy on the party, I don't mind everyone knowing (it's an open secret). His loyalty to the party can be built over time. He already respects them.

If you have an interest in Yassah (or playing a yuan-ti in general) I suggest you take him on.
Okay, thanks for the info. I think I will go with Yassah. I have a few ideas for classes so I just need to sit down and see what I like best.
 

Okay, thanks for the info. I think I will go with Yassah. I have a few ideas for classes so I just need to sit down and see what I like best.
Feel free to let me know what you're thinking and I'll give you some feedback before you pick. It's not necessary - you can play what you like - but if you want to bounce ideas, I'm all ears. I'll just give you my opinion, like I did here.

I'm a firm believer in "play nice with others" which to me, comes with a lot of "don't tell them what to do" but at the same time, I'm very big on communication (also probably a bit of a yabbermouth) so I enjoy a little back-and-forth. You get the final pick, though!

(Unless, of course, I decide that something will be disruptive or harm my other players' fun - then I'll lay a DM smack-down, but that's rare, as long as you remember to "play nice with others")
 

Feel free to let me know what you're thinking and I'll give you some feedback before you pick. It's not necessary - you can play what you like - but if you want to bounce ideas, I'm all ears. I'll just give you my opinion, like I did here.

I'm a firm believer in "play nice with others" which to me, comes with a lot of "don't tell them what to do" but at the same time, I'm very big on communication (also probably a bit of a yabbermouth) so I enjoy a little back-and-forth. You get the final pick, though!

(Unless, of course, I decide that something will be disruptive or harm my other players' fun - then I'll lay a DM smack-down, but that's rare, as long as you remember to "play nice with others")
I've been gaming for a very long time (since early 90's) and ran several 3e/3.5e games years ago. I've dealt with problem players before that felt the need to cheat or try to outdo the rest of the party. That's not my style. I like cooperative game play and giving everyone a chance to do their thing. I am currently thinking about a fighter multiclass of some sort. Lots of options. I played 5 levels of the standard PHB Ranger and it was okay, just not terribly exciting. My DM recently approved the revised version and it greatly improves the favored enemy ability.
 

I've been gaming for a very long time (since early 90's) and ran several 3e/3.5e games years ago. I've dealt with problem players before that felt the need to cheat or try to outdo the rest of the party. That's not my style. I like cooperative game play and giving everyone a chance to do their thing.
Then you'll fit right in here!

I am currently thinking about a fighter multiclass of some sort. Lots of options. I played 5 levels of the standard PHB Ranger and it was okay, just not terribly exciting. My DM recently approved the revised version and it greatly improves the favored enemy ability.
Oh I agree about the ranger. I wish they'd have erratta'd the favored enemy to look like it. I'm just not doing AU here. A fighter/rogue would be perfect for Yassah, IMO. If you have access to it, check the Malison monster statblock. That's a place to start, but it doesn't have to end there. You can do what you like with it. Just make him "feel" like a malison, but maybe with abilities that he's kept to himself so far.
 


Well, luckily Ghorrak was one of the two I was considering so I might not need worry about that :LOL:
A little more on him: Ghorrak came to Chult with the Red Wizards of Thay, as a bodyguard. He's been raised, trained, and "programmed" to sacrifice himself to protect Red Wizards. The party loosely allied with some Red Wizards, and one of them "lent" him to them, telling them that he was "obedient". Now, Red Wizards tend to LIE. The way I've always seen him, is such a strong-willed orc that he never let all that "programming" break him. He plays along to avoid punishment, but he's a lot tougher (willful, I mean) than he seems.

"These chains WILL break", is how I see him. Does that make him a good guy? THAT would be entirely up to you. I can tell you that he enjoyed watching the last Red Wizard fall in a pit trap and die. (Though you can retcon any of that if you like, it was almost all in my head). He hasn't shown any magical abilities (AND he's currently poisoned) but I'm not against him having some secrets. He should be able to defend a nearby ally, though. It would be weird if he couldn't.
 

I was thinking about an Ancestral Guardian Barbarian, possibly with the ancestor spirits refluffed to be other...let's call them "unwilling servants" who have died in service of Thay. I'm not positive how or why he'd have not used any of those abilities yet but I like the idea of him being haunted (literally even) by his servitude and the mechanics work nicely for someone who is all about defending allies. With the Alert feat, if feats are allowed.
 

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