Yeah so, longsword is 4.5 average damage one-handed (6.5 with duelist style), longsword is 5.5 average damage two-handed, and the greatsword is 7 average damage.i'm assuming you calculated this by averaging the difference between one-handing and two-handing a longsword for comparing against the greatsword?
Weapon Implements were amazing. Heck, implements that did something were amazing.The more I see this debates around Material/Somatic components and weapons/shields, the more I like 4E that I hated when it came out...
we got those in Tasha's for every class, so that's somethingWeapon Implements were amazing. Heck, implements that did something were amazing.
If he's talking about what I think he's talking about they are more like thematically appropriate versions of the rod of the pact keeper plus a mundane sprllbook focus itemI don't actually have Tasha's yet, lol, so that's a new one for me. And here I thought I'd learned everything in the book by osmosis from hearing people gripe about it on the forums!
Oh if it's just more magic items, then yeah, I can't really count those. I mean it's nice, sure, but until the game changes to making magic items core, or giving DM's better guidance about how or when to let players acquire them, I really can't call that a plus to the game overall.If he's talking about what I think he's talking about they are more like thematically appropriate versions of the rod of the pact keeper plus a mundane sprllbook focus item
. If not I can't think of anything in tcoe that has any significant overlap with the old implements. I don't think it's something that you missed.
we got those in Tasha's for every class, so that's something
I don't actually have Tasha's yet, lol, so that's a new one for me. And here I thought I'd learned everything in the book by osmosis from hearing people gripe about it on the forums!
Yeah, I'm afraid I have to side with Tetrasodium on this one: the magic foci in Tasha's are at best only a pale shadow of 4e's implements. They're all class-specific and have one daily benefit, e.g. the Bloodwell Vial (a Sorcerer focus) lets you regain 5 spell points once a day, while the Amulet of the Devout gives you one free usage of Channel Divinity per day. (AFAICT, all of the items are reusable at dawn specifically.)If he's talking about what I think he's talking about they are more like thematically appropriate versions of the rod of the pact keeper plus a mundane sprllbook focus item
. If not I can't think of anything in tcoe that has any significant overlap with the old implements. I don't think it's something that you missed.
Not every class. Rangers, as usual, get shafted.we got those in Tasha's for every class, so that's something
But even then, they would be fine if anyone could guarantee they could acquire one. Unfortunately, that's not how the game works, so it's just one of those things you can wish you had, but might not ever get.Yeah, I'm afraid I have to side with Tetrasodium on this one: the magic foci in Tasha's are at best only a pale shadow of 4e's implements. They're all class-specific and have one daily benefit, e.g. the Bloodwell Vial (a Sorcerer focus) lets you regain 5 spell points once a day, while the Amulet of the Devout gives you one free usage of Channel Divinity per day. (AFAICT, all of the items are reusable at dawn specifically.)
By comparison to 4e implements, these are...shall we say, rather thinner.