D&D (2024) 2024 PHB Feats and Misc discussion

Regarding the new rules for crits, I don't think that they can really be evaluated without reading the new classes. For example, maybe rogues compensate the nerf in some other way, but without looking at the playtest rogue, it's hard to form an opinion.
Yeah, this is a real problem with introducing these changes one chunk at a time instead of a full vertical slice. We lack the necessary context to properly evaluate the rules glossary changes.
 

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One thing they said about these starter feats is they want them to also work for characters whose schtick matches the feat. So they would want Tavern Brawler to be useful for a Monk.
Which is a great move in my opinion.
And I almost fairly certain that they will not give bonus +1s to any of these Level 1 feats because they are only going to be used by characters who are already gaining +2/+1 from their chargen.
Jeremy said as much in the video. Well, he said “not increasing ability scores is a sign of a first level feat.” Which could be interrupted to mean that all Feats of higher than 1st level increase ability scores, but I don’t think that was his intent.
 


Which is a great move in my opinion.

Jeremy said as much in the video. Well, he said “not increasing ability scores is a sign of a first level feat.” Which could be interrupted to mean that all Feats of higher than 1st level increase ability scores, but I don’t think that was his intent.
Yeah, probably more like "first level feats don't have ASI's, but not all feats without ASI's are first level."
 

Honestly I feel like Tool profs are a very half-arsed system and you've kind of nailed it by pointing out the mismatch with Skill profs. Xanathar's was heading in the right direction but it didn't get there.
Tool profs were designed in a context where checks were ability-first and proficiencies (be they skill, tool, or other) were an optional add-on, and make perfect sense in that context. Technically, that is still true of 5e as-written, but not how most DM’s actually run it.
 

Jeremy said as much in the video. Well, he said “not increasing ability scores is a sign of a first level feat.” Which could be interrupted to mean that all Feats of higher than 1st level increase ability scores, but I don’t think that was his intent.
Of course, making all feats into half-feats above 1st level could be a way to nerf some of the more problematic feats.

IIRC, the clear majority of feats in Tasha's were half-feats, also. Could be indicative of a design shift.
 

Of course, making all feats into half-feats above 1st level could be a way to nerf some of the more problematic feats.

IIRC, the clear majority of feats in Tasha's were half-feats, also. Could be indicative of a design shift.
Replacing ASIs or still a choice between them and feats, you think?
 




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