CrashFiend82
Explorer
Reading the Origins Play test, Unarmed Strike allows you to knock an enemy prone on an attack action as an unarmed Strike. The Martial arts feature allows the monk to sub Dexterity for Strength using unarmed strikes. With these these rules would you allow a level 2 monk to make an unarmed attack to knock an enemy prone and then use Flurry of Blows to make 2 attacks at Advantage, given the first attack is successful, leaving the attacker prone? Secondly if they have Tavern Brawler would the second Flurry of Blows attack as an Unarmed Strike allow them to push the target?
It feels like a subtle but useful buff for a monk to move to engage make the attacks and retreat, given they hit (not guaranteed) without having to disengage and not be subject to AoO while leaving the enemy prone for others to gang up, just interested in thoughts and interpretations.
It feels like a subtle but useful buff for a monk to move to engage make the attacks and retreat, given they hit (not guaranteed) without having to disengage and not be subject to AoO while leaving the enemy prone for others to gang up, just interested in thoughts and interpretations.