Horwath
Legend
4 classes only, with huge amount of subclasses:
1. Warrior;
d12 HD,
no spellcasting, possible 1/3 caster for some subclasses
extra attacks at levels 5, 11, 17 and 20
2. Gish;
d10 HD,
half caster
extra attacks at levels 5 and 17. Possible extra at level 11 with subclass.
3. "2/3 caster";
d8 HD,
2/3 caster,
extra attack at level 11 and 20. Possible extra at levels 5 or 17 with subclass.
4. mage
d6 HD
full caster,
extra attack at level 17. possible extra at levels 5 or 11 with subclass.
starting proficiencies for all classes:
pool 10pts:
skills: 1 to 5 skills. worth 1 to 5 pts
weapon proficiencies: simple 0 pts. Martial 2 pts
armor proficiency: none to heavy: 0 to 3 points
cantrips: 0 to 4 cantrips. 0 to 4 points.
saving throws:
dex, con or wis, worth 2 points. max one of those
str, int or cha, worth 1 point. max two of those
3 tools or languages, worth 1 point.
1. Warrior;
d12 HD,
no spellcasting, possible 1/3 caster for some subclasses
extra attacks at levels 5, 11, 17 and 20
2. Gish;
d10 HD,
half caster
extra attacks at levels 5 and 17. Possible extra at level 11 with subclass.
3. "2/3 caster";
d8 HD,
2/3 caster,
extra attack at level 11 and 20. Possible extra at levels 5 or 17 with subclass.
4. mage
d6 HD
full caster,
extra attack at level 17. possible extra at levels 5 or 11 with subclass.
starting proficiencies for all classes:
pool 10pts:
skills: 1 to 5 skills. worth 1 to 5 pts
weapon proficiencies: simple 0 pts. Martial 2 pts
armor proficiency: none to heavy: 0 to 3 points
cantrips: 0 to 4 cantrips. 0 to 4 points.
saving throws:
dex, con or wis, worth 2 points. max one of those
str, int or cha, worth 1 point. max two of those
3 tools or languages, worth 1 point.