EzekielRaiden
Follower of the Way
Isn't Skilled one of the choices you can take? Skilled is a perfectly cromulent feat for most games, and quite powerful for any game that is more skill-focused than combat-focused. (I wouldn't want to use 5e for such a game, because it provides almost no support for such an approach, but it is something people do.) I don't see this hard-and-fast gap you're alleging here.I can't answer for Uni, but I have asked the same question before and my reason is this: first level feats are specifically different. They are intended to be less powerful than general feats. Whether they can be taken later or not, they shouldn't be because they are intentionally not as good. They are specifically different. Enough so that I think the name "feat" is misleading for them and that they should be renamed. Unless they specifically prohibit 1st level feats from being taken at higher levels (which I doubt) it creates confusion because 1st lvl feat =/= feats.
Especially because, based on the playtest documents, Lucky is a first-level feat. You know, the one feat everyone considers stupidly overpowered and which gets constant demands for it to be banned? (Even though it's nowhere near as powerful as Elven Accuracy.) Oh, and Magic Initiate, a feat quite frequently taken for its charop potential, and which has only gotten stronger in the playtest, because the unified spell list plus the decoupling of casting stats means a Druid can pick Arcane and still use Wis, or a Wizard can pick Divine and still use Int.
So...no. I'm not buying that "1st-level feat" means "weak, incomplete feat that isn't as good as proper, high-level feats." One of the best feats in the whole game is currently classified as a "1st-level feat" in "One D&D."