Micah Sweet
Level Up & OSR Enthusiast
From the 5e book, right. Sorry. Yeah, I like them and would prefer they still be in. I have the info I need though to use them if I want.You were complaining about them being removed earlier, were you not?
From the 5e book, right. Sorry. Yeah, I like them and would prefer they still be in. I have the info I need though to use them if I want.You were complaining about them being removed earlier, were you not?
Actually, they do. Check the diagrams on p71 and p119 of The Inner Planes.They don't connect in the classic 2e Great Wheel. Must be an Elemental Chaos thing.
Yeah, and I understand that. Do you at least understand why we feel that they're unnecessary and unhelpful? Especially to the players (doubly so for newer players)?From the 5e book, right. Sorry. Yeah, I like them and would prefer they still be in. I have the info I need though to use them if I want.
I understand your point of view, I just don't agree.Yeah, and I understand that. Do you at least understand why we feel that they're unnecessary and unhelpful? Especially to the players (doubly so for newer players)?
They? Never.So... been a few decades. When are they going to fill them in?
99% of every campaign setting is useless to anyone with a finite lifespan. It is very unlikely I will ever be in a game involving Tassledale, but that doesn't mean it needs to be removed. WotC may have removed areas for any number of reasons, but that doesn't mean the area lacks potential use. You also wildly underestimate new players if you think quasi-elemental planes are a line in the sand for their capacity.Yeah, and I understand that. Do you at least understand why we feel that they're unnecessary and unhelpful? Especially to the players (doubly so for newer players)?
99% of every campaign setting is useless to anyone with a finite lifespan. It is very unlikely I will ever be in a game involving Tassledale, but that doesn't mean it needs to be removed. WotC may have removed areas for any number of reasons, but that doesn't mean the area lacks potential use. You also wildly underestimate new players if you think quasi-elemental planes are a line in the sand for their capacity.
I agree with you it isn't difficult to grasp and we did it with THACO, differing saving throw tables...etc but I imagine today's youngsters' attention is being demanded from a lot more games, media and pop culture sources than it was during our time.I started with Planescape in middle school. It wasn't difficult to grasp then, I don't see why it would be hard now. Today's youngsters are more capable if anything given the amount of information they're exposed to.
No, I think I'm overestimating them. I'm sure that if I tried to explain the 2e Great Wheel to my players, their eyes would glaze over before I got halfway through the Outer Planes (much earlier if I included all of the different levels of the non-infinite planes). I have explained the World Axis cosmology to my players in just a few minutes while being engaged for the entire time.99% of every campaign setting is useless to anyone with a finite lifespan. It is very unlikely I will ever be in a game involving Tassledale, but that doesn't mean it needs to be removed. WotC may have removed areas for any number of reasons, but that doesn't mean the area lacks potential use. You also wildly underestimate new players if you think quasi-elemental planes are a line in the sand for their capacity.