D&D 5E Norse World

Yaarel

He Mage
Ancestor Reverence

"
The shamans role as an intermediary between human society and the land is not always obvious. We see the sorcerer called upon to cure an ailing tribesman or locate some missing goods. We witness entering trance and sending awareness [outofbody] into other ‘dimensions’ in search of insight and aid.

We should not interpret these ‘dimensions’ as ‘supernatural’. Nor view them as realms ‘internal’ to the personal psyche of the practitioner.

The ‘inner world’ of our Western psycholog[y], like the supernatural heaven of Christian belief, originates from the LOSS of our ancestral reciprocity with the animate earth. When the animate [minds] that surround us are construed as having less significance than ourselves, when the earth is abruptly defined as a determinate object devoid of its own sensations and feelings, then [our perception] of a wild multiplicitous otherness (which human existence has always oriented itself) must migrate into a supersensory heaven beyond the natural world, or into the human skull itself. The only allowable refuge for [the] unfathomable.

In oral indigenous cultures, it is not by sending awareness beyond the natural world that the shaman makes contact. Rather, it is by propelling awareness [outofbody] into [the] landscape, the living dream that [one] shares with the soaring hawk [or] the stone silently sprouting lichens on its course surface.

The magicians intimate relationship with nonhuman nature becomes evident when we attend to the content of the ritual gestures when alone, the daily propitiations and praise toward the land and its many voices.



While the notion of ‘spirit’ has come to have, for us in the West, a primarily anthropomorphic association, my encounter with the ants [that were called ‘household spirits’ and given gifts of food to negotiate that they stay out of the house], was the first of many experiences that the ‘spirits’ of an indigenous culture are PRIMARILY those modes of intelligence and awareness that dont possess a human form.

It is not only entities acknowledged by Western civilization as ‘alive’, not only animals and plants that speak as ‘spirits’ to an oral culture, but also the river, the monsoon rain [storms], the stone that fits neatly into the hand. The mountain too has thoughts. Birds. Sun. Forest.



Ritual reverence to ones long-dead human ancestors [is a reverence to] ‘spirits’ that are ultimately nonhuman.

Most indigenous tribal peoples have NO IMMATERIAL REALM. [In the West], our strictly human heavens and hells have only recently been abstracted from the sensuous world that surrounds us. For almost all oral cultures, the earth remains the dwelling place of both the living and the dead. The ‘body’ − whether human or otherwise − is a magical entity, the MINDs own sensuous aspect. At death, the bodys decomposition into dust, can only signify the reintegration of [the minds of] ones ancestors and elders into the landscape from which all are born.

Often [the literal wind of] the atmosphere that animates the visible world − the subtle presence that circulates both within us and between all things − retains within itself the [literal] ‘breath’ of the dead person. [Thus, the mind of a once human body becomes the mind of dust and of wind.]

Death, in tribal cultures, initiates a metamorphosis wherein the persons [mental] presence does not vanish from the sensible world (where would it go?) but rather remains as an animating force within the landscape, whether subtly in the wind, or more visibly in animal form, or even of the volcano.

[Socalled] ‘ancestor worship’ is ultimately another mode of attentiveness to nonhuman nature. It signifies not so much an awe of human powers, but rather a reverence for those forms that [an] awareness takes when NOT in human form. The familiar human embodiment decays to become part of the encompassing cosmos.

This cycling of the human back into the world ensures that [nonhuman] experience − whether ants, willow trees, or clouds − are never alien to ourselves. Despite the obvious differences in shape and ability, they remain familiar, even familial. It is paradoxically this kinship that renders the otherness [of the dead, the animals, and the other nonhumans] so eerily potent.

"

Abram, David (1996). The Spell of the Sensuous: Perception and Language in a More-than-Human World.
 

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Yaarel

He Mage
Norse ‘Psionics’

The manipulation of the forces of the ‘mind’ is the basis of ALL Norse magic.

‘Mind’, Norwegian hug, Old Norse hugr.



"
The folk [of Scandinavia] lived close to nature and believed they were a part of it.

Christianity was late in coming to Scandinavia, making few inroads before 1000 AD. The Norse religion (like that of the [Suomi] Finns and the [Sámi] Lapps) was this-world oriented.

Both the [æsir] and the alfar were seen, not as transcendent, but as being in, and of, nature.

Odin, for example, was manipulating nature through magic [using his mind], [the same magic that human minds have]. His powers were not supernatural.

In recent Scandinavian folk traditions, both orientations − one vertical [monotheism], involving the transcendent deity, the other horizontal [animism], relating to nature − exist. We can see this duality in the practices of reputed wise folk, and in the underlying concepts of the human [mind], hug.

Perceiving their daily environment in prescientific but practical terms, the people responded to nature in the way they experienced it, namely as ‘animate’, and possessed of will, and thus capable of aiding humans − but also doing them harm.

The relationship between human and nature thus depended upon MUTUALITY, and [mutual] respect.



The folk concept of the hug is fundamental.

The hug is continuous with the physical self, representing a persons thought, will, desire, and feeling.

The many [outofbody] projections of the hug include dream experience, the nightmare, as well as an invisible presence preceding the person. The hug could ‘wander’ about [outofbody while ones mind is wandering] without the individual being [consciously] aware of it.

But it could also be sent deliberately, for example, in the case of magic flight [outofbody], or other uses of magic. Specialists in the controlled use of the hug were called ‘wise folk’ or ‘witches’, depending on whether their skills were useful or threatening.



The term hug refers to the ‘mental life’ of the individual − personality, thoughts, feelings, desires.

There are conceptions of the hug imbuing Scandinavian tradition, from [Old Norse] literature to more recent folk belief.

It was believed that the hug could affect both animate and inanimate objects − including other people − either consciously or unconsciously.



The deliberate manipulation of the hug, [the mind], is the basis of all magic.

The hug can manifest invisibly or it can take on a ‘shape’, ham. In some instances, the shape assumed by the hug developed into an independent being, as exemplified by the nightmare (mare).

Other important projections of the hug include the vord, [Old Norse vǫrðr, ‘guard’, in the sense of a lookout], which is a kind of presence accompanying the individual. [It also] leaves [outofbody while dreaming] during sleep. The fyreferd [is] a visual or auditory experience presaging a persons approach [while the mind of the traveler is thinking about arriving]. [The mind can be] sent from the body in magic flight.

"

Reimund Kvideland, Henning K Sehmsdorf 1988. Scandinavian Folk Belief and Legend.



In D&D terms, the Norse setting is a psionic setting.

All Norse magic is done by wielding the ‘psionics’ (hugar) of ones own personal ‘mind’ (hugr).

Every Norse nature being (vættir) is psionic, including humans, alfar, æsir, vanir, jǫtnar, dvergar, and náir.

Individuals vary in psionic strength, some exhibiting more talent (higher ability score) and some achieving more training (higher level).
 

Yaarel

He Mage
Norse World

This Norse World thread publishes the Norse World gaming setting by Yaarel, that utilizes the OGL 1.0a contract,

with various content from the several SRDs (System Reference Documents) below:



the OGL (Open Gaming License 1.0a) and the 5e SRD (Dungeons & Dragons 5th Edition System Reference Document 5.1) are available here (as of January 6, 2022)

in this document



the 3e SRD (System Reference Document 3.5) is made available

here

in this document

here

here

and here



and the MSRD (d20 Modern System Reference Document) is available

here

in this document
 
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Starfox

Adventurer
I rather liked in Jan Fridegård's...
While good, these books are now 70 years old and more. Our understanding has changed. My personal opinion (not a professional opinion) is that de difference between polytheism and animism is often exaggerated. Even Greek and Roman polytheism had animistic elements, and both India and Japan feature a mix of polytheism and animism even today.

As a swede reading this thread, it is funny to note that about 3/4 of the terms are comprehensible as old-fashioned Swedish - once you remove the runic signs that represent sounds that have fallen out of use here. Swedish is a lazy language that doesn't appreciate tounge gymnastics. :) The thorn rune, so prevalent in modern English as the "th" in words like "the", is to us simply a T or D sound. Oden and Tor is how we spell and pronounce the names today - but then our "o" sound is unlike that in English so it doesn't really clarify anything.

And "dräng" is a somewhat dated but still comprehensible word for a male rural worker, lacking land and employed on a yearly basis. Oh how the mighty "drengr" have fallen. ;) But the word can still be used in a heroic sense, for examples for members of a male choir.
 
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Starfox

Adventurer
The æsir dwell among the clouds. But Asgarðr itself is a place on earth, near Troy, where the æsir sky beings gather for their parliament meetings. It looks like a field on Mount Ida, but if one enters the extradimensional space, one encounters the open-air government site, marked out with clear boundaries, and luxurious structures nearby.
Does anyone actually think this was a Norse beleif? To me it seems to be an excuse, a way to present the old faith as harmless honoring of ancestors. Linking the pagan ancestors of nordic Christians to the meditarenian ancestors of medieval Christians in order to make the nordic pagans seem more respectable. A literary invention, not an old belief. I don't think I was ever taught this, I just everyone read it this way.
 

Does anyone actually think this was a Norse beleif? To me it seems to be an excuse, a way to present the old faith as harmless honoring of ancestors. Linking the pagan ancestors of nordic Christians to the meditarenian ancestors of medieval Christians in order to make the nordic pagans seem more respectable. A literary invention, not an old belief. I don't think I was ever taught this, I just everyone read it this way.
Yaerel appears to despise the idea of gods and pantheons despite being into Norse Myth.

Basically this

Be aware that many of the claims about medieval Scandinavian history, culture, and (especially) religious belief which Yaarel states as settled fact are actually regarded as speculative, contentious, or even fringe theories among the historical community. The archeological and textual record of the Norse, much like any pre-modern society, is vague and open to many different interpretations. Exercise caution and think critically.
 

Yaarel

He Mage
Does anyone actually think this was a Norse beleif? To me it seems to be an excuse, a way to present the old faith as harmless honoring of ancestors. Linking the pagan ancestors of nordic Christians to the meditarenian ancestors of medieval Christians in order to make the nordic pagans seem more respectable. A literary invention, not an old belief. I don't think I was ever taught this, I just everyone read it this way.
Snorri presents a smörgåsbord of diverse and conflictive Nordic local traditions, plus adds his honest attempt to make sense of, reconcile, and systematize them.

Archeologists must approach every text cautiously. At the same time, the eddas and sagas supply useful data.

The Norse folkbelief is such, that Snorri thinks it is "plausible" Ásgarðr can be Troy in today Turkey.

This is conceivable because, Ásgarðr is on land, and south and east relating to where the sun rises.

He emphasizes the Nordic traditions that resemble Pan-European literature, but doesnt invent them. For example, Iða-vǫllr ‘the field of Ida‘ is already a Norse tradition, then he associates it with Mount Ida that overlooks Troy, whence the location of Ásgarðr.

His view, the Norse traditions describe nature is correct because the Nordic traditions describe animism. For example, the nature being earth, Jǫrð, is literally the earth itself, with trees like hair growing and subterranean waters like blood flowing. These are nontheistic concepts, in contrast to what a Christian would understand to be theism.
 

Yaarel

He Mage
Yaerel appears to despise the idea of gods and pantheons despite being into Norse Myth.
There is no "despise".

I have no problem with gods and pantheons being in Greece or Italy because that is fact.

I do have a problem with claims they are in Nordic countries because that is a misunderstanding.

During the Viking Period and earlier, Sámi, Norse, and Finns are animists. Their spiritual leaders are shamanic.
 
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Yaarel

He Mage
In the science of Nordic archeology today in the century of the 2000s, the understanding that the pre-Christian Viking Period is animistic is normal and common.

The general feeling among archeologists today, is the ways that the Viking Period Nordic ethnicities relate to figures such as æsir and alfar is moreorless the same as the ways that modern folkbelief relate to troll and tomte. It is an animistic relationship where aspects of nature are neighbors who are sometimes helpful and sometimes dangerous.

It is incorrect to refer to Finnish traditions as "polytheistic". The figures are not "gods", but rather local guardian spirits. Similar applies to pre-Christian Norse traditions. Because of terms such as Norse goð, archeologists often continue to use the English term "god" out of convenience, but it is important to avoid the Christianization of these indigenous terms, including avoiding the Christian missionizing efforts against European polytheists among other ethnicities elsewhere.

The consensus today is, there was never a "pagan temple" in Uppsala. Archeologists view the medieval claims by Adam of Bremen to be fiction. Adam of Bremen is a Christian of a missionary church in Germany, who never visited Scandinavia. His claims describe local superstitions in Germany during the century of the 1000s.

Archeologists have sites across Nordic countries whose artifacts evidence sacred behavior, whose use remains in debate. The explanations of local animistic traditions fit the evidence better. The earlier claims of an organized widespread religious institution are no longer credible.

The pre-Christian Norse folkbeliefs are a web of overlapping local traditions, whose customs tend to vary family by family. The customs and beliefs evident in one locale can differ significantly from those in an other locale.
 
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