GMMichael
Guide of Modos
Campaign Theme: the GM creates a campaign theme for the game that describes what the PCs can expect from the game and story.That is VERY specific. What is rule #1?
Skill points: skill development is measured in skill points, which are a reusable bonus to contests involving that skill.#23?
Suprise: a character earns a surprise bonus when he begins conflict against an opponent who is not aware of him. A surprise bonus is either a single action before initiative contests or a 4 point bonus to the character's initiative contest.#46?
The combat and magic modules add a lot to the game, but I can get by without them
