But we have the ability to bypass BPS resistance/immunity without having to make magic weapons. That's what I don't understand. If the bypass resistance and immunity part is such a big deal, we can just add that clause to the feature. But its just confusing that a nonmagical fighter with no magical powers generates magic weapons because he is really good with it.
And that isn't confusing to me at all. Like, legitimately, this concept of being supernaturally good at a skill makes perfect sense to me as someone who has studied various mythologies and traditions.
But, if you really need an explanation, then go back to the explanation about the two different types of magic in DnD. There is directed, formed magic that we typically call magic, then there is magical background radiation that allows for things like dragons and giants. But frankly.... to me this doesn't need a further explanation. It is just a level of skill that can be reached.
If the character outright dies like by taking damage that's more than their current hp+maximum, the DM can flavor that however they want.
Sure, and if that ever happens in a high level game, you are free to describe it however you want.
However, the most powerful single attack I could quickly find is the Tarrasque's Bite, which does 4d12+10. Maximum damage of 58, critical of 116. Even that, a maximum damage critical from a CR 30 monster would struggle to drop a high level character to negative max hp.
It just doesn't ever happen. And, again, you could just.... not describe it as a decapitation.
By making them features. Or feats. Or manuevers. Or by fixing the skill system.
So vague promises of something better. But that doesn't tell me anything. You want them to succeed automatically more. How would you do that? "Fixing skills" doesn't tell me anything.
That's a leap. Clearly there are spells that "just work" but there are a lot that don't and players don't like them because they're pretty much "too fair" to their enemies. Its okay to acknowledge some spells are broken and others aren't bad just because they're fair.
So what spells? I asked this before, and you listed a bunch of spells that you said don't "just work" and included in that the fact that anti-magic is a thing. So if not all spells "just work" because of anti-magic... what spells do just work?
And for being a spell that can fail, Fireball, Polymorph, hypnotic pattern, fly, all of these seem to be powerful options people like to take and people don't consider "too fair" to their enemies.
I think people aren't understanding my position.
I'm okay with mythical abilities and fantastical feats. I'm okay if the barbarian can rage and run through a mountain or if the rogue can react quicker than the speed of thought.
What I'm not okay with is pure nonsense portrayed as a perfectly logical consequence. Because while movies and comics don't have the characters questioning how exactly their nonsense works if the author doesn't want them to, players can ask as many questions as they want and when something completely ludicrous happens in a game, the game loses all seriousness to something impossible to suspend your disbelief on. Especially when its no longer in their favor.
What triggered my initial reply was the idea of a rogue stealing thoughts or memories because he's such a good thief. Okay, but then you tell them that the memories were stolen back and they instinctively go "How did they steal back their memories in the first place? Where was I storing them? Couldn't I have thrown them away?" And now you have to engage with antics.
So all your problems would be answered by saying that stolen memories take the form of a small pearl in the Rogue's hand? Like, that's all it would take to answer this "problem" of how to answer the Rogue's questions on what happened when someone stole them back.
Sure, we need mechanics to the ideas we are throwing around, but they aren't ludicrous things. They aren't nonsensical things. These aren't antics or looney tune's logic. Just like with the decapitation thing, you are forcing an issue to exist by forcing the description into a realm that you then declare is nonsensical. Just stop making it something nonsensical.
Peter Pan had his shado sewn to his feet by a small British Girl. Wendy wasn't some powerful sorcerer using arcane magics to bend reality, and no one goes around harumphing how Peter Pan is too nonsensical and ruins their suspension of disbelief. It just... works. It just makes sense within the context of the story.