Mirrorrorrim
Hero
There are no non-magical D&D worlds. Magic is a part of the very fabric of the D&D Multiverse. (I'm not talking about spells, but supernatural/mystical stuff in general). Even non-magical warriors use magical tools or will have a hard time at higher levels. Martial does not mean "non-magical". "Martial" isn't a "source" or lack of a source. It really means having a weapon-based combat focus. An Arcane Archer is a martial fighter that uses magic for their archery.Again, you can be fantastical without being magical. We need to stop ignoring the difference if we're ever going to get anywhere with good martial characters.
We need to stop avoiding the existence of magic in the very fabric of the game. Sure we need some non-magical options in the game, but there has never been a monk that did not lean on magical/supernatural themes. Dealing Force damage with unarmed strikes (or even being able to bypass magical damage resistance) is magical.