Lanefan
Victoria Rules
Yep, that sounds more or less right, with variance based on how much AoE damage they've taken recently.It's not much of a restriction of no one ever exceeds it is it?
The presumption in the game is that every PC will have more than 10 magic items, other wise that restriction on paladins is meaningless. Which means, in a 6-8 PC party, you should have more than 60-80 magic items.

Ceramic flasks are the most common here. Also, in my games (and I think also by RAW though it's a while since I looked) destroying a Bag of Holding causes its contents to be forever lost. This became a major plot point in a series of adventures I just ran.That's utterly ludicrous. Did anyone actually play this way?
Who in their right mind would ever carry potions in glass bottles? What's wrong with metal flasks? Or a bag of holding? After all, you need to destroy the bag before you can destroy the contents.
If Gauntlets of Ogre Power give an effective strangth of 18.00 that to me implies a typical Ogre's strength is also about 18.00; and as I give monsters their stat bonuses that means yes, an Ogre packs a punch.Stories like this just remind me of why I don't play AD&D anymore. Yeesh, that sounds like the complete opposite of anything remotely close to fun. Yay, you have a couple of potions. Poof, now you don't. What? The game doesn't have anything like hit locations or any actual ability to damage items, but, now, I'm going to randomly assign that ability to random monsters? Hey, that sounds like a blast. "Uprooted tree"? How big do you think a 1e giant is? An ogre isn't even stronger than a human. Strong human, sure, but, still not stronger than a human. Does my fighter get a chance to destroy all the baddie's items with every attack I make?
