Hussar
Legend
LOL. Here's where I always kinda giggle when people edition war. Where do you think those role-play focused elements in 5e came from? All those expanded rules for skills and whatnot. Extended skill challenges and group skill challenges. The notion of "say yes" that found throughout 5e. Backgrounds? BIFTS? All 4e concepts repurposed for 5e.Also, I have found that 5e is much more focused on roleplaying than on combat (4e would be your most combat-oriented edition, IMO). This may be less about the rules than the culture, though, as the rise of actual play shows has effectively acculturated a mass audience towards heavy RP.
It astonishes me that people still argue this.