Planescape Planescape Pre-order Page Shows Off The Books!

You can now pre-order Planescape: Adventures in the Multiverse from D&D Beyond. The set comes out on October 17th.

Scroll down through the comments to see more various peeks at the books!



  • Discover 2 new backgrounds, the Gate Warden & the Planar Philosopher, to build planar characters in the D&D Beyond character builder
  • Channel 7 otherworldly feats, new intriguing magic spells & more powered by planar energies
  • Explore 12 new ascendant factions, each with distinct cosmic ideologies
  • Face over 50 unusual creatures including planar incarnates, hierarch modrons, and time dragons in the Encounter Builder
  • Journey across the Outlands in an adventure for characters levels 3-10 and 17
  • Adds adventure hooks, encounter tables, maps of Sigil and the Outlands & more to your game
This 3 books set comprises:
  • Sigil and the Outlands: a setting book full of planar character options with details on the fantastic City of Doors, descriptions of the Outlands, the gate-towns that lead to the Outer planes, and more
  • Turn of the Fortunes Wheel: an adventure set in Sigil and the Outlands designed for character levels 3-10 with a jump to level 17
  • Morte’s Planar Parade: Follow Morte as he presents over 50 inhabitants of the Outer Plane, including incarnates, hierarch modrons, time dragons, and more with their stats and descriptions


2321b38bdbc2d8e550f36556ba5a79e9_1920_KR.png
 

log in or register to remove this ad


log in or register to remove this ad

Religion/politics
And another thing that got me excited about D&D back in the day is lost. I can't tell you how much fun I had reading the old Deities & Demigods, or Manual of the Planes, that made use of actual mythology. But I guess those aren't names they can copyright.
More likely they are afraid of getting cancelled on twitter/facebook if they would release a Deities and Demigods book now, because of late, many bored (and probably somewhat loopy) people with nothing better to do have taken up worshiping the old gods (I say loopy because for reals, have these people READ mythology? Do you really wanna worship fickle, irresponsible entities like Zeus after reading about all the terrible things he has done?) For example, Odin has an actual official church now on Iceland, no kidding. (No word on whether they are nailing people to ash trees yet for him) Would not be surprised if cults to the Olympian gods existed in Greece too now. WotC is trying not to cause a controversy. But I agree with you, I feel something was lost this way. Odd because I think even 1E Pathfinder had the egyptian gods, they just renamed them osirian gods. Dunno if they had the greek gods, though.
Still no No Bladelings sadly.
Were Bladelings ever playeable? Was that in 3E? I must have missed that. 2E had them as a rather universally reclusive xenophobic race living on Acheron. Plus they were rather too powerful (immunity to non-magical slashing and piercing weapons, half damage from ice and fire) to play as PCs, unless they got nerfed hard for 3E, like Warforged were.

I got MotM at Indigo for $41.50cad including tax were its on sale right now.
Other than the new artwork for monsters like the Molydeus, I see no reason to ever buy MotM when I already own VGtM and MtoF. MotM removed a lot of the lore, tried to turn every humanoid unaligned, and completely removed the Orcs.

Ravnica ruined the most of the old Planescape factions for me. I'm really hoping for more ones like Fixers and improved surviving old factions to up their game to Ravnica's Guilds level.

I think it'd be cool if behind the scenes, outside of Sigil, Gods manipulated and were big secret members of Factions, making the stakes of Faction Politics bigger.
Ravnica to me feels like the dime store version of Planescape. Probably appealing to those who have not read 2E Planescape books, but to me it felt like a pale imitation. Most of the guilds felt more like organized crime families and not people bound together by an ideology.

That's the maddening part of their sloth. The work has already been done and done quite lavishly, in fact. All they would have to do is update the number crunching and some tertiary and quaternary elements of various planes of existence and their inhabitants to merge smoothly with the latest incarnation of D&D. Some 85-90% of the lore could be transferred to the new edition without changing a thing.

Small investment, big payoff--what's not to like from a corporate and a TTRPG community perspective?
I think the problem is, WotC as a whole is like, what, maybe 10 people now? Perhaps less. They outsource most of the writing to external writers and companies. I had hoped the D&D movie's success would cause Hasbro to finally invest more money into Wizards, but it has not happened yet.

In D&D, chaos is also freedom, so I'd like to see more slaadi performing prison breaks and revolutions against tyrants.
Xanxost did that, he helped people fight the Baatezu in the Blood War or acted as a guide to the Lower Planes for the right payment. Of course, he maybe just did it to get his hands on those juicy, yummy Imps he liked so much. :P
 
Last edited:

Honestly I doubt we'd see Deities and Demigods because not only did it cause legal troubles with the whole Cthulhu crew, but folks basically treated it as an extended monster manual, except this time you could kill the gods and shatter their thrones

Were Bladelings ever playeable? Was that in 3E? I must have missed that. 2E had them as a rather universally reclusive xenophobic race living on Acheron. Plus they were rather too powerful (immunity to non-magical slashing and piercing weapons, half damage from ice and fire) to play as PCs, unless they got nerfed hard for 3E, like Warforged were.
Surprisingly one of the few not playable in 3E. They had Spikers though which were watered down Bladelings in all but name

However they were playable in 4E where they had the actual best backstory that they used to be a race who served Bane, being turned into living weapons, riiiight up until he betrayed them by going "oh hey, goblins, a way more useful minion race"
 

...many bored (and probably somewhat loopy) people with nothing better to do have taken up worshiping the old gods (I say loopy because for reals, have these people READ mythology? Do you really wanna worship fickle, irresponsible entities like Zeus after reading about all the terrible things he has done?)

Mod Note:
If you want to insult people over their religion, you will need to do it on some other site. We have a firm rule that we do not allow commentary on real-people's religions. Please don't continue in that line.
 

Not yet, but before release certainly.

So far we know about the Demodand, Guardinals, Barbiars, Dabus, Time Dragons, Modron Hierachs, Planar Incarnations, and a few more monsters.
I'm fairly certain that the bulbous brain monster on the cover of Morte's Planar Parade is an Eater of Knowledge, too! I could be wrong, though!
 

Attachments

  • Screenshot_20230723_122423_Samsung Internet.jpg
    Screenshot_20230723_122423_Samsung Internet.jpg
    266 KB · Views: 77
  • Screenshot_20230723_122336_Gallery.jpg
    Screenshot_20230723_122336_Gallery.jpg
    412.7 KB · Views: 77

And another thing that got me excited about D&D back in the day is lost. I can't tell you how much fun I had reading the old Deities & Demigods, or Manual of the Planes, that made use of actual mythology. But I guess those aren't names they can copyright.

So far the references to Greek Mythology are in still, if the fact that the Demodand enter referred to Tartarus.
 

More likely they are afraid of getting cancelled on twitter/facebook if they would release a Deities and Demigods book now, because of late, many bored (and probably somewhat loopy) people with nothing better to do have taken up worshiping the old gods (I say loopy because for reals, have these people READ mythology? Do you really wanna worship fickle, irresponsible entities like Zeus after reading about all the terrible things he has done?) For example, Odin has an actual official church now on Iceland, no kidding. (No word on whether they are nailing people to ash trees yet for him) Would not be surprised if cults to the Olympian gods existed in Greece too now. WotC is trying not to cause a controversy. But I agree with you, I feel something was lost this way. Odd because I think even 1E Pathfinder had the egyptian gods, they just renamed them osirian gods. Dunno if they had the greek gods, though.

Were Bladelings ever playeable? Was that in 3E? I must have missed that. 2E had them as a rather universally reclusive xenophobic race living on Acheron. Plus they were rather too powerful (immunity to non-magical slashing and piercing weapons, half damage from ice and fire) to play as PCs, unless they got nerfed hard for 3E, like Warforged were.


Other than the new artwork for monsters like the Molydeus, I see no reason to ever buy MotM when I already own VGtM and MtoF. MotM removed a lot of the lore, tried to turn every humanoid unaligned, and completely removed the Orcs.


Ravnica to me feels like the dime store version of Planescape. Probably appealing to those who have not read 2E Planescape books, but to me it felt like a pale imitation. Most of the guilds felt more like organized crime families and not people bound together by an ideology.


I think the problem is, WotC as a whole is like, what, maybe 10 people now? Perhaps less. They outsource most of the writing to external writers and companies. I had hoped the D&D movie's success would cause Hasbro to finally invest more money into Wizards, but it has not happened yet.


Xanxost did that, he helped people fight the Baatezu in the Blood War or acted as a guide to the Lower Planes for the right payment. Of course, he maybe just did it to get his hands on those juicy, yummy Imps he liked so much. :p

It's the other way around, even though Planescape might have come first.

With Ravnican Guilds you get their motivation, their beliefs, and function, you don't get that for many Ravnican Factions.
 

More likely they are afraid of getting cancelled on twitter/facebook if they would release a Deities and Demigods book now, because of late, many bored (and probably somewhat loopy) people with nothing better to do have taken up worshiping the old gods (I say loopy because for reals, have these people READ mythology? Do you really wanna worship fickle, irresponsible entities like Zeus after reading about all the terrible things he has done?) For example, Odin has an actual official church now on Iceland, no kidding. (No word on whether they are nailing people to ash trees yet for him) Would not be surprised if cults to the Olympian gods existed in Greece too now. WotC is trying not to cause a controversy. But I agree with you, I feel something was lost this way. Odd because I think even 1E Pathfinder had the egyptian gods, they just renamed them osirian gods. Dunno if they had the greek gods, though.

Were Bladelings ever playeable? Was that in 3E? I must have missed that. 2E had them as a rather universally reclusive xenophobic race living on Acheron. Plus they were rather too powerful (immunity to non-magical slashing and piercing weapons, half damage from ice and fire) to play as PCs, unless they got nerfed hard for 3E, like Warforged were.


Other than the new artwork for monsters like the Molydeus, I see no reason to ever buy MotM when I already own VGtM and MtoF. MotM removed a lot of the lore, tried to turn every humanoid unaligned, and completely removed the Orcs.


Ravnica to me feels like the dime store version of Planescape. Probably appealing to those who have not read 2E Planescape books, but to me it felt like a pale imitation. Most of the guilds felt more like organized crime families and not people bound together by an ideology.


I think the problem is, WotC as a whole is like, what, maybe 10 people now? Perhaps less. They outsource most of the writing to external writers and companies. I had hoped the D&D movie's success would cause Hasbro to finally invest more money into Wizards, but it has not happened yet.


Xanxost did that, he helped people fight the Baatezu in the Blood War or acted as a guide to the Lower Planes for the right payment. Of course, he maybe just did it to get his hands on those juicy, yummy Imps he liked so much. :p

You do realize most Pagan don't take mythology literally? Metaphors to deeper truths.
 


You can use magic or surgery to remove the gem. Slaadi also don't respawn on Limbo from memory. (Modrons, and Angels as well)
Oh I see, interesting. Just re-read the 5E entry, it explains that.
I thought most extraplanar creatures cannot be killed permanently except on their home plane. (Which is why Yugoloths will fight for both sides of the Blood War anywhere, except on the Grey Waste of Hades). Modrons kinda work differently since they are not considered individuals, if one is killed another is promoted instantly and this runs through the whole chain of command while on Mechanus a new Monodrone is created to fill in the gap. I assumed the same holds true of Celestials and Slaadi too.
What if slaad used monster with regenerative traits as host? For example trolls, but maybe also some werebeast. Would this be the origin of the weretoads?

What if neraph was created, or altered to survive chaos phage? But then these would be hunted to be used again as host of slaad tadpoles.

What if an astral domain was discovered and invaded by the sheens, the living machines or biomechanical horrors? But these can't "taint" plant monsters or slaads. Then something happens and the "hive mind" of the sheens are broken. That domains becomes the videogame Horizon Zero, but with wildens(PH3 4th Ed) trying to hide and survive the sheen invasion, and the arrival of new visitor: werebeasts, other factions of constructs, elementals and hypermutated slaads.
I never heard of Neraphs, were they in late 3E or 4E?
The new Dragonlance adventure has a sort of Draconian-Slaad hybrid creature, sadly not elaborated on, caused by a fragment of the Spawning Stone crashing on Krynn. I agree it would be interesting to see what'd happen with a Tadpole that infested a Troll, but most likely the Troll'd survive the hatching due to regeneration.

As an aside, if slaad is singular and slaadi is plural, why then are djinn / efreet plural and djinni / efreeti singular? It irks me!

Also, erinyes is technically plural. The singular is erinys.
It is interesting indeed. My guess is it is because Djinn and Efreet are from arabian myths and are probably named like this in that language, while Slaadi were not taken from any particular mythology? The closest origin they have in real life myths is from an old egyptian myth which shows frog and snake headed humanoids as the representation of Kek, the arch-chaos. (It's also where Pathfinder's Proteans are from).
 
Last edited:

Related Articles

Remove ads

Remove ads

Top