Pedantic
Legend
I think the negotiation is quite clear there. You began negotiation of appropriate action scope, defined by the stakes, followed by a negotiation of consequences.
In that particular example you've systematized much of the consequence negotiation, but you can imagine a situation the PC does not approve of a proposed consequence for an action and tries another action declarations in response.
My proposed model is a system that more closely resembles action declarations in combat, albeit with less tightly controlled time scales per action declaration.
In that particular example you've systematized much of the consequence negotiation, but you can imagine a situation the PC does not approve of a proposed consequence for an action and tries another action declarations in response.
My proposed model is a system that more closely resembles action declarations in combat, albeit with less tightly controlled time scales per action declaration.