D&D 5E What are the "True Issues" with 5e?


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To you and to some other players, yes. But this is not a universal preference as evidenced by the fact that food, water, ammo, encumbrance, light, etc have always been some of the easiest things to mitigate. AD&D has spells and magic items specifically designed to counter worrying about all that stuff. That you don't use them in your games doesn't change that.
Does everything in WotC D&D have to reflect a universal preference?
 

The tent/equipment thing really does highlight a true issue though.

Your character has to list every single piece of equipment on the sheet or it doesn’t exist.

My caster character lists “component pouch” on my sheet and I have unlimited casting of nearly every spell I know.

Every spell I cast has very detailed rules attached to it. I know the exact volume of a fireball. But what are the dimensions of a tent? How strong is it. I have a bedroll. What is it’s temperature rating? There’s a world of difference between different sleeping bags.

So on and so forth. The casters get clear (usually) detailed rules about exactly how their spells work.

But suggest that maybe a couple of extra sentences in the equipment lists and now, how boy… no way no how. That’s too much. Cannot possibly do that.

And people wonder why DnD earns the reputation for casters and caddy’s.
 


The tent/equipment thing really does highlight a true issue though.

Your character has to list every single piece of equipment on the sheet or it doesn’t exist.

My caster character lists “component pouch” on my sheet and I have unlimited casting of nearly every spell I know.

Every spell I cast has very detailed rules attached to it. I know the exact volume of a fireball. But what are the dimensions of a tent? How strong is it. I have a bedroll. What is it’s temperature rating? There’s a world of difference between different sleeping bags.

So on and so forth. The casters get clear (usually) detailed rules about exactly how their spells work.

But suggest that maybe a couple of extra sentences in the equipment lists and now, how boy… no way no how. That’s too much. Cannot possibly do that.

And people wonder why DnD earns the reputation for casters and caddy’s.
Component pouches are a terrible rule, and mundane items should be more specific.

These are 5e problems. Other versions of D&D not laser-focused on appealing to the largest possible demographic has dealt with these issues.
 


Component pouches are a terrible rule, and mundane items should be more specific.

These are 5e problems. Other versions of D&D not laser-focused on appealing to the largest possible demographic has dealt with these issues.

No. They didn’t.

You might have added that stuff in at your table. Fine and dandy. But no it was never a problem.

Note DnD has ALWAYS appealed to the largest possible demographic.

The only difference is now that demographic isn’t you.
 

No. They didn’t.

You might have added that stuff in at your table. Fine and dandy. But no it was never a problem.

Note DnD has ALWAYS appealed to the largest possible demographic.

The only difference is now that demographic isn’t you.
So if the majority approve of something, it can't be a problem for anyone else?

And no, I play versions of D&D that don't have these problems. Level Up, OSR games. Not WotC 5e. I do homebrew, but I don't need to for this.
 

The video game industry would like a word about the sales potential of survival horror games. Resident Evil 4 sold more than 12.3 million copies. Even if they only made $1 from each (hint: they made way more than that), then that title alone is in excess of $10 million. Now add in all the other survival horror games and see what that looks like.


And that's just Steam.
 

The video game industry would like a word about the sales potential of survival horror games. Resident Evil 4 sold more than 12.3 million copies. Even if they only made $1 from each (hint: they made way more than that), then that title alone is in excess of $10 million. Now add in all the other survival horror games and see what that looks like.


And that's just Steam.
Survival Simulation is not the same as Survival Horror.

Horror is popular.
 

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