D&D (2024) The new warlock (Packet 7)

Why does fiendish vigor force you to look up a spell, then figure out it's modification?

Can we just shorten the whole thing to...

As an action, you can give yourself 8 THP.

Perhaps even let it scale a bit.

Or am I missing something?
Yup. It's just classic bad design, a hangover from the "apology edition" days that because the current team are profoundly blue-pilled re: D&D, and thus cannot see where there's something absolutely needless going, they can't get rid of.

It should probably be like 4+2xPB THP or something. That would make it actually useful.
 

log in or register to remove this ad

Naaaaah.

D&D has never wrestled with that.

Not once. Go on, tell me what edition the wrestling match took place in!

1/2/3E all were 100% with spells as having incredibly powerful in-narrative functions, which increasingly disenfranchised non-casters with each edition.

4E just said "Nope". Didn't wrestle. Didn't argue. Just made it so everyone potentially had "powerful in-narrative" functions from their AEDU abilities, aided by, for at most the cost of a feat, Ritual Caster.

5E just went straight back to 1/2/3E. No wrestling. No concern. Spells have powerful in-narrative functions which no non-spell is allowed to equal. Not even on Full Casters. If it's a levelled spell - or even a cantrip in some cases, you can just SAY what happens in the narrative. If it's not? You're rolling dice.
To clarify, I was talking about whether all spells are actually spells within the fiction, or if the spell is just a handy mechanical container for effects, and they're reskinnable within the fiction.

Like, the Wild Heart Barbarian can cast Speak with Animals as a Ritual at 3rd level, per the latest packet. Is the Barbarian actually casting a magic spell, recognizable as the exact same spell the Druid casts to the characters, or is speak with animals just the handy container to represent the Barbarian's connection with nature?
 

I'll admit that pre packet 6, I assumed short rests were going to be for HD use and a few minor recharges. Apparently they are going all in. I wonder what that will mean for species like the dragonborn (prof per day or regain on SR) and if classes who don't need them in 2014 (rogues and paladins for example) will now.
I would bet on race features remaining prof times between long rests, if only because they already printed that model in MotM. Plus it just “feels right” for usage of inborn abilities like that to scale with proficiency bonus IMO. Paladins already have a short rest benefit in the playtest - Channel Divinity recovers one use on a short rest, all on a long rest. Rogues I think are likely to remain short rest agnostic. Their shtick in 5e has always been action economy management over resource management.
 

Crawford's video said that their goal was to make it so that all classes "felt good" about short resting, but the new barbarian so far doesn't have any SR abilities that I can see. So either they are going to push that in another version or likely won't change it too much for other classes that don't have it.
Would be kinda nice for rage to adopt the “regain one use on a short rest, all uses on a long rest” model though, now that you mention it.
 

Crawford's video said that their goal was to make it so that all classes "felt good" about short resting, but the new barbarian so far doesn't have any SR abilities that I can see. So either they are going to push that in another version or likely won't change it too much for other classes that don't have it.
it would be nice if they make short rest really short then.

some features now get 1 min channeling time to recharge, seems like a good benchmark for short rest.
 


I don't think even a level dip is required if one wants Pact of the Blade, there's that feat Eldritch Adept that lets you gain a Eldritch Invocation if you have either spellcasting or pact magic.
Honestly, that makes the move back to Cha-only warlocks even more irritating. God forbid I want to play an Int-primary Eldritch Knight, or Wis-primary melee cleric.
 

Why does fiendish vigor force you to look up a spell, then figure out it's modification?

Can we just shorten the whole thing to...

As an action, you can give yourself 8 THP.

Perhaps even let it scale a bit.

Or am I missing something?
I suspect they changed it because they realized if you can cast it at will without a spell slot, you can just keep recasting it until you roll an 8 anyway. So they figured this change would save some time, and never even considered making it not the spell.
 

I don't think that casting Speak with Animals as a ritual can fully replace beast speech. You can't expect a wild animal to hang around for 10 minutes while you perform your ritual.
This. The same goes for Detect Magic taking 10 minutes rather than being proactively up all the time. Both invocations feel weak but have their place and aren't covered by the ritual. So strengthen them.

And the warlock needs better defensive invocations. Both Mage Armour (in light armour) and the silly False Life lookup are just bad and don't scale.
 


Remove ads

Top