Scribe
Legend
All of which is excellent evidence for the claim I've made for years, that players care a great deal about concept and presentation, but they do in fact also care about effectiveness.
Objection your Honour, the question of effectiveness never came up, nor has it been defined.
How so? The explicit standard was simply that the player gets to feel awesome and the concept is present. No consideration for being dissatisfied with the way that the concept actually works in practice. "Feeling awesome" is far too nebulous, and by the poster's own words must have little to nothing to do with mechanics.
Because the response was to my comment on the first page. Having nothing to do with 'feeling awesome' and instead having to do with the unproven claim that 'balance' is an issue at all.